Dahveed Posted May 1 Share Posted May 1 New to Starfield modding, just recently installed Starfield, Starfield Script Extender, and a few very basic mods: mostly stuff like HUD, textures, a few immersion tweaks. The only "major" impactful ones I have are the follower behavior and NPC behavior one which tweaks their greetings and such. I wanted it to be vanilla-ish with some QoL improvements. So I try a couple very simple mods including a Sarah replacer which nobody else has any trouble with (it's just an .esm with looks very close to vanilla), and now another one which tweaks the length of the "fed" and "hydrated" status effects of consumables. Both of these inexplicably crash my game when I try to load my save. I am baffled, since nobody else on either page has reported any problems and my load order is minuscule. (My Fallout 4 load order is 1.072 mods with literally no crashes ever after about 20 hours played on my save.) But now I try Starfield, and I install one mod which slightly tweaks a characters face and the entire game explodes? I can't plug in a mod which adjusts a few food item values without the entire game failing? What the hell am I doing wrong? How can such simple, tiny mods completely crash my entire game? Here is my load order: #Mod_Priority,#Mod_Status,#Mod_Name "0000","+","DLC: ShatteredSpace" "0001","+","DLC: Constellation" "0002","+","60 FPS - Smooth UI" "0003","+","Address Library for SFSE Plugins" "0004","+","Crowd NPC eye Ambient occlusion Fix" "0005","+","Enhanced Dialogue Interface 120 fps" "0006","+","Headshot kills any actor" "0007","+","Improved Combat AI" "0008","+","Shattered Space Immersive Start" "0009","+","Smooth Ship Reticle (120fps Smooth UI)" "0010","-","StarUI HUD" "0011","-","StarUI Inventory" "0012","+","Undelayed Menus" "0013","+","BetterHUD - Immersive and Dynamic - User Configurable" "0014","-","BetterHUD - Immersive and Dynamic - User Configurable starUI patch" "0015","-","Quick Lowered Weapons" "0016","-","Quick Lowered Weapons ini" "0017","+","Quick Lowered Weapons first person" "0018","+","Dark Mode for Terminals" "0019","+","Simple Faster Walk" "0020","+","Improved Follower Behavior" "0021","+","Baka Quick Full Saves" "0022","+","Stellar Water" "0023","+","SavrenX Crisp Flora V2.1" "0024","+","Better NPCs" "0025","+","Starfield Engine Fixes - SFSE" "0026","+","More Dramatic Grav Jumps" "0027","+","Increased Crew Capacity" "0028","+","Console Command Runner" "0029","+","Combat and Stealth AI Overhauls" "0030","-","Height Randomizer SFSE - Scale Tweaks" "0031","-","Fast Travel Restrictions - Less Fast Travel (SFSE)" "0032","+","Player Scale Fix (SFSE)" "0033","+","SavrenX Cave and Ice" "0034","+","SavrenX Cave wetness" "0035","+","More Immersive Landings And Takeoffs" "0036","+","More Visualized Docking" "0037","+","POI Variations - No More Duplicates" "0038","+","POI Cooldown - Fewer repeated POIs" "0039","+","POI Cooldown - Fewer repeated POIs variations patch" "0040","+","powerofthree's Tweaks SFSE" "0041","+","Round Butt Sarah" "0042","-","Ultimate Sarah - Replacer Plugin Version" "0043","-","Sarah Morgan Dialogue Enhanced" "0044","+","Baka Achievement Enabler (SFSE)" "0045","+","Prevent NPC Fade - No Camera Collision" "0046","+","VBB (Voluptuous Body for Beauties) - New Proportions for Female Characters" "0047","+","Better Sustenance" "0048","-","Immersive Landing Ramps" And yes, Sarah having a rounder butt is absolutely a QoL issue. Dont' judge me! Link to comment Share on other sites More sharing options...
smr1957 Posted May 2 Share Posted May 2 To troubleshoot your load order, first, to test, turning off mods is not the way to go - any bad info may have been baked into the save. The way to test is to start off with a vanilla save - one made where the issues occur so it is easy to test - and then add in groups of mods till you find the one causing the issue - making a manual save each time so you can roll back when the issues occurs and zero in on the specific mod. And although that may be time consuming, often it is far better and quicker using that systematic approach than trying to guess willy-nilly which mod it is (unless one of us happens to spot a mod we know is a problem when you post a load order). Second, once you do find which mod is causing the issue, and have removed it, you cannot continue using the same save, again due to how the game bakes data into the save (and this data CANNOT be removed - despite what some may say). You must either go back to a save made prior to having installed the removed/disabled mod, or start a new game. But before you do that, give others a chance to respond - maybe someone can spot a problematic mod or mods in your build, and save you some hassle. Good luck! Link to comment Share on other sites More sharing options...
HeyYou Posted May 3 Share Posted May 3 Do the mods you added have any requirements that you DON'T have? Link to comment Share on other sites More sharing options...
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