OttoVonSchneider Posted May 7 Share Posted May 7 Hello all, I'm new to RoN modding and went into some doubts on how to convert my mod to addon. Following the set of tutorials provided by @VoltsCorp on YouTube, I've been able to create a mod for a couple of clothing items. However, this mod replaces the original files. I wanted to understand how to convert it to an ADDON (an entirely new cosmetic item available under the customization screen). Since I learned how to modify textures and compile it into .pak, I got used to some tools like Fmod, UAssetGUI and UE 5.3, but I lack knowledge regarding the process of properly creating new objects inside the game. If you guys have some guidance on how to proceed, I'd really appreciate. Note: I'm currently working on a retexture mod for my outdated Brazilian Army Special Forces mod, that's why I'm looking for a way of creating it as an addon. Link to comment Share on other sites More sharing options...
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