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Posted

Hello all.

Context : 
- Script compiling error on game launch
- Using latest version of Vortex and the Cyberpunk 2077 extension from this morning (but the issue also happened with previous version).

- Autoconversion is off.

I always have the compiling scripts error on game launch, whatever the virtual store I manually installed (r6 + archive in game folder). All those errors are occurring when I have .reds files staying directly in the r6/scripts/ folder.
obviously when I remove those .reds files, the game launch without issue and all other scripts are working.

If I go through installing with Vortex (drag'n'drop), Vortex will create a folder with the store name but will still keep the file outside of it, and the error remains.

I have been looking for fixing my situation for a while, without uninstalling anything so far. And before doing that, would there be some other fixes to try to resolve my situation ? 

Thanks

Posted
On 5/8/2025 at 8:11 PM, OSS666 said:

Hello all.

Context : 
- Script compiling error on game launch
- Using latest version of Vortex and the Cyberpunk 2077 extension from this morning (but the issue also happened with previous version).

- Autoconversion is off.

I always have the compiling scripts error on game launch, whatever the virtual store I manually installed (r6 + archive in game folder). All those errors are occurring when I have .reds files staying directly in the r6/scripts/ folder.
obviously when I remove those .reds files, the game launch without issue and all other scripts are working.

If I go through installing with Vortex (drag'n'drop), Vortex will create a folder with the store name but will still keep the file outside of it, and the error remains.

I have been looking for fixing my situation for a while, without uninstalling anything so far. And before doing that, would there be some other fixes to try to resolve my situation ? 

Thanks

Hi, sorry for late reply.Can you send me redscript_rCURRENT.log.It's located in Cyberpunk 2077\r6\logs\

Posted

Interesting (after reading the log). So it seems there may be conflicts between mods. 
A bit more context : I installed a collection WTNC 2.21, and wanted to add more options with Virtual Ateliers.
The one we see in the logs is House of Vesna (llast time I tried it was only this one I tried, not all of them at once).

 

Thanks for your help
 

redscript_rCURRENT.log

Posted
2 hours ago, OSS666 said:

Interesting (after reading the log). So it seems there may be conflicts between mods. 
A bit more context : I installed a collection WTNC 2.21, and wanted to add more options with Virtual Ateliers.
The one we see in the logs is House of Vesna (llast time I tried it was only this one I tried, not all of them at once).

 

Thanks for your help
 

redscript_rCURRENT.log 26.16 kB · 0 downloads

This indicate that you might have duplicates.You can search mod's name in Cyberpunk's Root game folder and see if there are any, if not then you should probably uninstall it since there is conflict looks like based on your statement.

Posted (edited)

Unfortunately I do not have duplicates after thorough search.
However, trying installing another virtual store I got again the same compilation error message.
Here is what was in the log :
 

[ERROR - Thu, 15 May 2025 14:34:23 -0400] [UNRESOLVED_TYPE] At D:\Steam\steamapps\common\Cyberpunk 2077\r6\scripts\Nola_and_Meluminary_feminine_atelier\Nola_and_Meluminary_feminine_atelier.reds:1:1:
@addMethod(gameuiInGameMenuGameController)
^^^
unresolved type 'VirtualShopRegistration'

[ERROR - Thu, 15 May 2025 14:34:23 -0400] [UNRESOLVED_METHOD] At D:\Steam\steamapps\common\Cyberpunk 2077\r6\scripts\Nola_and_Meluminary_feminine_atelier\Nola_and_Meluminary_feminine_atelier.reds:3:3:
  event.AddStore(
  ^^^
method 'AddStore' not found on 'IScriptable'

[ERROR - Thu, 15 May 2025 14:34:26 -0400] REDScript compilation has failed.
This error has been caused by mods listed below:
- Nola_and_Meluminary_feminine_atelier

 

Edited by OSS666
Posted
6 hours ago, OSS666 said:

Unfortunately I do not have duplicates after thorough search.
However, trying installing another virtual store I got again the same compilation error message.
Here is what was in the log :
 

[ERROR - Thu, 15 May 2025 14:34:23 -0400] [UNRESOLVED_TYPE] At D:\Steam\steamapps\common\Cyberpunk 2077\r6\scripts\Nola_and_Meluminary_feminine_atelier\Nola_and_Meluminary_feminine_atelier.reds:1:1:
@addMethod(gameuiInGameMenuGameController)
^^^
unresolved type 'VirtualShopRegistration'

[ERROR - Thu, 15 May 2025 14:34:23 -0400] [UNRESOLVED_METHOD] At D:\Steam\steamapps\common\Cyberpunk 2077\r6\scripts\Nola_and_Meluminary_feminine_atelier\Nola_and_Meluminary_feminine_atelier.reds:3:3:
  event.AddStore(
  ^^^
method 'AddStore' not found on 'IScriptable'

[ERROR - Thu, 15 May 2025 14:34:26 -0400] REDScript compilation has failed.
This error has been caused by mods listed below:
- Nola_and_Meluminary_feminine_atelier

 

I think the issue here is on your end, atelier mods usually don't have conflicts and this:

method 'AddStore' not found on 'IScriptable'

^ Either you missed some requirement or your cache is corrupted. Try deleting r6/cache and verifying your game files after that.Your last option is to nuke everything by installing the game from scratch and make sure you follow the requirements and description CAREFULLY.All of these mods above that causes you a problem are clean on their mod page and users doesn't report any similar errors such as yours.

Posted

removing the cache did help... I believe.
With just one new store mod installed, i didn'T got the rror, but couldn'T find the store ingame.
I then decided to install other stores and bam, the error is back (same message, same log).
I guess I will wait for updates if they may help.

Thanks again for the answers.

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