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Mod request/suggestion - Always Visible Major Star Systems (No Starmap Needed for travel)


MrDane86

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Hey guys,
I've had an idea for a travel mod since day one, I just never talked about it or attempted myself:

In vanilla Starfield, star systems only become travelable via the cockpit scanner if they’re relevant to your active quest. This means that even familiar, frequently visited systems like Sol, Alpha Centauri, Cheyenne, and Volii won’t appear in your scanner unless a quest points you there — forcing players to constantly open the starmap when we want to travel anywhere but the star system we have a mission for.

This mod request is simple but highly useful:
Make a handful (or more) of the most commonly used star systems always visible and scannable from the ship cockpit, without needing to open the starmap or have a related quest active.

Suggested systems:

  • Sol

  • Alpha Centauri

  • Volii

  • Cheyenne

Ideally, this would function by making these system markers permanently visible in the scanner UI, mimicking the behavior seen when an active quest is present.

This would save time, reduce menu friction, and improve immersion — especially for players who frequent these hubs.

I attempted to implement this myself with CK by creating a hidden quest that's always active and lead you to these systems by having a quest marker in each system. But the setup required scripting and quest creation that proved too complex for me. If someone with more Papyrus and CK experience could build this, it would be a huge quality-of-life mod with minimal intrusion to the game’s balance or lore. I might try again but I put it here anyway, hoping that someone will beat me to it. I am about as good with CK as fish are at flying airplanes, so even if I do succeed I might get a hard time at bug fixing and updating.

Edited by MrDane86
More to the point
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