LeNuiz Posted Wednesday at 08:23 AM Share Posted Wednesday at 08:23 AM Hi people. I am trying to make a mod that raises the water level whenever an event is triggered, something like leveling up or player death. I am having trouble finding a way for a script to change the WorldSpace data while the game is running. It's easy to just manually change the water level, but to have it automated is REALLY throwing me for a loop here. Any script geniuses who know how to, if possible at all, make this happen? Link to comment Share on other sites More sharing options...
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