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I haven't seen this mentioned anywhere but I have noticed a bug with the remaster. Every enemy has a sound effect that is supposed to play when it aggros on the player, which is labeled as "aware" in the construction kit and in the UE pak/utoc files. However, these sounds never play. I have tested it both vanilla and with various replacement files (using goblins and rats) and never hear these sounds being played. I believe it has something to do with the gamebryo/json/ue translation process. Is this fixable? I wouldn't know where to begin but I wanted to bring it to the attention of modders more capable than me.

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