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Hi,

Does anyone know why I am not receiving position data for my ship when I trigger an event? GetPosition always returns zero. OnInit returns position data, but the events OnHit and OnCombatStateChanged do not.

 

I need the position of my ship and the attacking ship during the OnHit event.

In my latest mod, I need to determine whether an enemy ship is in front of me or behind me. The ship reference is correct, functions such as GetDistance(PlayerShip.GetShipReference()) work.

How can I get the position data?

 

 

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