kharrison2586 Posted June 1 Posted June 1 Hello all, I've been using Smithbox to mod Elden Ring a bit and I'm stuck on a small issue. I'm trying to make the Dragon Greatclaw viable and wan't to add the R2 Attack from the Bloodfiend's Arm. I've tried the Behavior Variation ID, Attack Material, Attack Attribute [1] and [2], and even the Attack Element Correct ID and got nowhere. Any Ideas out there? Thanks.
Recommended Posts