FALCmods4all Posted June 5 Posted June 5 Seems modding is still being held back by constraints on ease of unique character creation and unique planet types. These constraints on character and setting severely limit the sort of narrative creativity that consistently beings people back to modded Bethesda games. Starfield has a ton of blank slate space, but until filling the blank slate becomes frictionless, modding won’t be able to take off in the same way. Gameplay mods have been excellent so far. But without that higher purpose of new unique locations populated by new unique characters, they just aren’t enough. Also, please please VR support with the next DLC. Starfield could contend with elite dangerous vr and no mans sky with a just a vr body and motion controls. Even just copied over from fo4 vr. Please Bethesda, or if you are a modder with Bethesda’s ear, please find a way to open things up a bit more so modders can truly populate starfield with stories that inspire other modders. Who doesn’t have a memorable mod added location from Skyrim or Fo4 and a few cheeky quotes from a custom companion they can still hear? If starfield is going to become as successful as other titles, we need deeper modding access far more than we need official DLC. Don’t get me wrong, I liked a lot about shattered space, I just really want to see what all the thousands if space nerd modders make with a similar level of access to customization. Also, I’d love to see realistic tidally locked planet biomes and other rare otherworldly environments to check out. Still waiting for the tools that lead to that spark.
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