ch1efdan1el117 Posted June 15 Posted June 15 I'm trying to add audio to Starfield using audio logs and scenes, but I'm not having any luck. The audio quality when using the "radio" action is garbage and there's a second delay before it loops. When I try to set it up as dialogue, I either can't get the scene to loop or it loops but Scene.Stop() doesn't work in my script.
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