Moonie1369 Posted June 16 Posted June 16 I am tired of always finding my Settlers under the floor or bumping into walls because the are too stupid to take one step to the right to find the stairs! I would like to know if it is possible to include pathing instructions during the construction of Settlements. Or probably better to have some sort of marker to indicate to the AI that the ground level has changed! I don't expect Bethesda to ever do anything about this, so I appeal to you fine Ladies & Gentlemen to help me with this annoyance! Is what I am asking even possible given the limitations of the game?
xzimx Posted June 16 Posted June 16 Do you have the mod https://www.nexusmods.com/fallout4/mods/15608 installed? That fixed a HUGE chunk of pathing issues for me. The other issue is some static world objects become invisible to their pathing. ? eventually? always? memory issue? idk. Like the walls at the sanctuary home. They can't find the door. For that i use place in red and hide metal walls or security walls inside the original static walls. And now they can see them and path correctly! And stairs! Stairs with railings suck. Put a warehouse misc short pole into the end of the stair railing so they stop getting caught on it. Basically you have to round off any sharp corners on common paths. Round pots/plants, Round trashcans etc.. Work excellent for that. Altho anymore i've started designing anything to use the 2platform wood stair or the long wood stairs. those two have no issues at all for movin people around to multiple-multiple levels! Dozens of settlers movin around 4 or 5 levels without issue!
Moonie1369 Posted June 16 Author Posted June 16 Thanks I will try all that 8-) Mod from 2016 I hope it still works. Still, I have a few ideas to try 8-)
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