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can I stop enemies respawning?


pawzseven

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I would like to wander about ( with my pet eye-bots following close behind) and clean out all the hostile-held buildings I poke me nose into throughout my journeys, and know that if I should come that way again many moons later, it will still be clean - is that possible do you know?

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If you don't know what you are doing in the GECK then be careful. Heck even if you do know what your doing be careful. There are probably 500 total Creatures/NPC's in the GECK you would have to go into and uncheck "respawn." One wrong mouse click here or there and things could go boom and you would have no idea what happened. By boom I mean a Quest or something along those lines fails to function as expected. Of course you can always uncheck your esp to remove the edits, but then you might have to go back a long way in saves to "reset" the Quest.

Don't let the GECK fool you...it looks innocent enough, but it is truly out to get you. :smile:

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thank you for the warning vic, noted. Haven't snuk into G.E.C.K yet, and actually the respawn isn't a problem at present as I am still wandering around the basic game area to map it out, and apart from clearing out raiders in Springvale, on the flyover nearby and at the Super-Duper Mart, haven't done any quests this time around. I don't want to have to go over the same quests as come in the main plot - German Town, Grayditch, Lamplight, Paradise Falls etc, so want to mark out places I haven't been before. I feel quite brave with my two little eyebot warriors, and took on Evergreen Mills, but the Suoer Mutant Behemoth took ALL my ammo, from several weapons, to kill, so doing some scavving and opportunistic looting at present, which in FWE doesn't give a lot. Ho hum.

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