PD67 Posted July 8, 2009 Share Posted July 8, 2009 Is there any way to turn off certain crits bonus in sneak mode? just bored killing robots and enclaves with pistols :wallbash: .Maybe something in GMST? :thanks: Link to comment Share on other sites More sharing options...
VerbalEarthworm Posted July 8, 2009 Share Posted July 8, 2009 do you mean that you want to still be undetectable but have no sneak-crit bonus? surely that will be even more boring, as it would take longer to kill "robots and enclaves", whilst they still couldn't detect you... or you could just stand up :P Link to comment Share on other sites More sharing options...
PD67 Posted July 8, 2009 Author Share Posted July 8, 2009 Yeah, certainly the first one. As for actors still couldn't be able to detect PC, well, when player start shooting they start detecting, it's simple.Running through makes fun, but stealth action is also good part of gameplay when it not spoiled with a supa-killing-shot with the junk chinese pistol. But besides of all I'm just interested whether it is a hardcoded option, or I can turn it off or edit in GECK. Well, looks like fCombatDamageBonusSneakingMult multiplies basic weapon damage when undetected (in original game by 2, if 0 there is no damage), and fCombatSneakAttackBonusMult is a fixed crit probability while undetected (100% in vanilla game, if 0% crits never happen). As weird as everything else in game mechanix :wallbash: . Link to comment Share on other sites More sharing options...
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