Draks66 Posted January 26, 2014 Share Posted January 26, 2014 I have a problem with my armor mesh. In game lightning on armor looks reversed. Shadow part is highlighted, while lighted side will be in shadow. Is there any way to correct these? Link to comment Share on other sites More sharing options...
FiftyTifty Posted January 26, 2014 Share Posted January 26, 2014 Sounds like you buggered up the normals when making it. Try adding a normal modifier (supposing you use 3DS Max :P) and tick "Unify normals". Link to comment Share on other sites More sharing options...
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