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Enemies die way too easily/twice some seem to spawn with 1 or 0 HP


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Just started up an oblivion FCOM install for my new graphics card, noticed all enemies are really really weak....other than the bandits at vilverin(who took 3 arrows each), I'm one-shotting everything, with 25 marksman skill, iron bow, iron arrows.

 

I didn't think anything of shooting crabs & rats & goblins at first, but also instakilling imps & wolves....I got close to a wolf once and it appeared to start with its healthbar almost completely depleted...just a minimum sliver left....before I shot it.

 

The clue to the problem may be in one of the bandits, who appeared to die....but the battle music continued playing and the corpse displayed a healthbar.....until I shot the corpse (it dies, music ends). Before/after killing the corpse the loot was slightly different...and the bow she was holding completely vanished, as in graphic from game world....just gone, didn't pick it up. It seems like very recognisable symptoms....but google is no help.

 

I'm pretty sure this is some weird mod issue, but no idea what....everything installed to instructions as far as I can tell (many seem incoherent & contradictory for the most part) using wyre bash. bashed patch, boss order. Everything downloaded most up to date version I could find over the last few days.

 

Active Mod Files:

 

00  Oblivion.esm
01  Francesco's Leveled Creatures-Items Mod.esm  [Version 5.0]
02  Francesco's Optional New Items Add-On.esm  [Version 5.0]
03  Oscuro's_Oblivion_Overhaul.esm  [Version 1.35Beta]
04  Mart's Monster Mod.esm  [Version 3.8b1]
05  FCOM_Convergence.esm  [Version 0.9.9MB8b1]
06  Unofficial Oblivion Patch.esp  [Version 3.4.5]
07  UOPS Additional Changes.esp
08  Francesco's Creatures and Items Resources.esp  [Version 5.0]
09  Francesco's Optional Chance of Stronger Bosses.esp  [Version 5.0]
0A  Francesco's Optional Chance of Stronger Enemies.esp  [Version 5.0]
++  FCOM_Francescos.esp  [Version 0.9.9MB8b1]
++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9MB8b1]
0B  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9MB8b1]
0C  Natural_Habitat_by_Max_Tael.esp
0D  Enhanced Water v2.0 HD.esp
0E  OBSE-Storms & Sound.esp
0F  WindowLightingSystem.esp
10  AliveWaters.esp
11  AliveWaters - Koi Addon.esp
12  AliveWaters - Slaughterfish Addon.esp
13  Book Jackets Oblivion.esp
14  Enhanced Seasons.esp  [Version 1.3.2]
15  Map Marker Overhaul.esp  [Version 3.9.3]
16  Bob's Armory Oblivion.esp
17  FCOM_BobsArmory.esp  [Version 0.9.9MB8b1]
18  Oblivion WarCry EV.esp  [Version 1.09]
19  FCOM_WarCry.esp  [Version 0.9.9MB8b1]
1A  Oscuro's_Oblivion_Overhaul.esp  [Version 1.35Beta]
**  OMOBS.esp  [Version 2.0]
1B  OMOBS Optional Combat Settings.esp  [Version 1.0]
1C  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.8b1]
1D  FCOM_Convergence.esp  [Version 0.9.9Mb8b1]
++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]
1E  FCOM_RealSwords.esp  [Version 0.9.9MB8]
1F  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]
++  FCOM_SpawnRatesStronger.esp  [Version 0.9.9Mb3]
20  Mart's Monster Mod - More Wilderness Life No Gates.esp  [Version 3.8b1]
++  FCOM_SaferRoads.esp  [Version 0.9.9]
++  FCOM_LessRats.esp  [Version 0.9.9]
++  FCOM_NoReaversInGates.esp  [Version 0.9.9]
++  FCOM_NoAdventurersInGates.esp  [Version 0.9.9]
++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.8b1]
++  Mart's Monster Mod - Less Reavers.esp  [Version 3.8b1]
21  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.8b1]
22  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b7]
23  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b7]
24  Mart's Monster Mod - Farm Animals.esp  [Version 3.8b1]
25  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.8b1]
++  FCOM_TamrielTravelers.esp  [Version 0.9.9]
++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]
++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]
**  FCOM_Archery.esp  [Version 0.9.9]
++  Mart's Monster Mod - Diverse Wisp and VASE Addon.esp  [Version 3.8b1]
++  Mart's Monster Mod - RadiantAITweaks.esp
26  Mart's Monster Mod - Mummies.esp
**  FCOM_FriendlierFactions.esp  [Version 0.9.9]
27  FCOM_VanillaItemReleveler.esp
28  Mart's Monster Mod - City Defences.esp  [Version 3.8b1]
29  xuldarkforest.esp  [Version 1.0.5]
2A  xulStendarrValley.esp  [Version 1.2.2]
2B  xulTheHeath.esp
2C  xulEntiusGorge.esp  [Version 1.2.1]
2D  xulFallenleafEverglade.esp  [Version 1.3.1]
2E  xulColovianHighlands_EV.esp  [Version 1.2.2]
2F  xulChorrolHinterland.esp  [Version 1.2.3]
30  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.5]
31  xulBravilBarrowfields.esp  [Version 1.3.5]
32  xulLushWoodlands.esp  [Version 1.3.3]
33  xulAncientYews.esp  [Version 1.4.4]
34  xulAncientRedwoods.esp  [Version 1.6]
35  xulCloudtopMountains.esp  [Version 1.0.3]
36  xulArriusCreek.esp  [Version 1.1.4]
37  xulPatch_AY_AC.esp  [Version 1.1]
38  xulRollingHills_EV.esp  [Version 1.3.3]
39  xulPantherRiver.esp
3A  xulRiverEthe.esp  [Version 1.0.2]
3B  xulBrenaRiverRavine.esp  [Version 1.1.1]
3C  xulImperialIsle.esp  [Version 1.6.8]
3D  xulBlackwoodForest.esp  [Version 1.1.1]
3E  xulCheydinhalFalls.esp  [Version 1.0.1]
3F  xulAspenWood.esp  [Version 1.0.3]
40  xulSkingradOutskirts.esp  [Version 1.0.2]
41  xulSnowdale.esp  [Version 1.0.5]
42  xulCliffsOfAnvil.esp  [Version 1.1.3]
43  xulSilverfishRiverValley.esp  [Version 1.0.4]
44  xulJerallGlacier.esp  [Version 1.0.2]
45  xulTheEasternPeaks.esp  [Version 1.1.4]
46  Harvest [Flora].esp  [Version 3.0.0]
47  Kobu's Skip Intro Mod.esp
48  Kobu's Character Advancement System.esp
49  Kobu's 3x Slower Skills Mod.esp
++  Mart's Monster Mod - Resized Races.esp  [Version 3.8b1]
4A  Bashed Patch, 0.esp


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