TheSaddestGoomba Posted July 11, 2009 Share Posted July 11, 2009 I'm trying to use FO3Edit to check for conflicts but every time I open it it will start loading the checked plugins as normal but then stop part-way through. I had this same problem before with TES4Edit but I can't remember how or if I was able to fix it. Has anyone else had this problem or know of a solution? Link to comment Share on other sites More sharing options...
VerbalEarthworm Posted July 11, 2009 Share Posted July 11, 2009 sounds like it fails to load because your current load-order is broken, it's probably even telling you that in the loading window. open FOMM and check you current load-order is correct, something is out of place, something that shouldn't be loaded before something else etc. find the culprit(s), move them back where they should be in the load-order and then close it. then open FO3Edit and load them again, if the load-order is correct, after everything has loaded, you will see a little "finished" in the right hand window. Link to comment Share on other sites More sharing options...
TheSaddestGoomba Posted July 13, 2009 Author Share Posted July 13, 2009 I don't think it's the load order. I already have everything where it should be. Even still I did some re-arranging and it always stops around the 20th file. no matter what the load order. The strange thing is that it says finished every time. It'll load the first 20 or so files then say that it's finished and not load the rest. It seems like it isn't recognizing that there are more files. Link to comment Share on other sites More sharing options...
Warll Posted July 14, 2009 Share Posted July 14, 2009 What if you merged 20 mods at a time? If you keep a second copy of your mod folder you can update mods by rebuilding a master esp. Link to comment Share on other sites More sharing options...
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