Wheel83 Posted July 12, 2009 Share Posted July 12, 2009 hi,I was wondering if anyone could clue me in on whats going on here. I started a game as an elf, got bitten by vincent, became a vampire, and then I used the "showracemenu" code to change my race. I changed it to a custom race mod that i created, its just a simple character mod.But now it seems that i can't feed anymore and it seems that i have lost my vampirism but i kept all the spells and such.Is there anyway to get my vampirism back without starting a new game and going to vincent.Cause i already killed him. Link to comment Share on other sites More sharing options...
Khet Posted July 12, 2009 Share Posted July 12, 2009 Player.AddSpell VampDisease Try that in console. It's the disease for Vampirism. Might have to do the whole wait three days deal, dunno. Link to comment Share on other sites More sharing options...
Wheel83 Posted July 12, 2009 Author Share Posted July 12, 2009 Player.AddSpell VampDisease Try that in console. It's the disease for Vampirism. Might have to do the whole wait three days deal, dunno. the game didn't recognize the code. Is it lower/uppercase sensitive? I have contracted the disease before, but no matter how long i wait and sleep and whatnot I never get the dreams.this really sucks...or even worse, doesn't suck/...er..ya... Link to comment Share on other sites More sharing options...
Khet Posted July 12, 2009 Share Posted July 12, 2009 Oh, sorry. Try this instead. Player.AddSpell 0003DB3D Forgot that when using the console you need the Form ID, not Editor ID. Edit: Sorry I can't check these, busy working on my own mod right now but if that doesn't work, some of these might help. 0: No Vampire (Default)1-4: Stage of Vampirism -1: Player was healed from Vampirism. Mind, those are possible values, so just try Set PCVampire to 1 in console. Also, Set Vampire.HasDisease to 1 Oddly enough I can't find any 'cheat' to become a vampire without contracting the disease. Let alone for a case like yours. Link to comment Share on other sites More sharing options...
Sarya Posted July 12, 2009 Share Posted July 12, 2009 Whenever you change your race through showracemenu command, whether you try to preserve your skills by saving with open console or not is not important - ALL your special abilities - race, birthsign, vampirism - will be lost. All you can do is readd them to your character through console as shown above.However Khet is wrong about one thing - he gives you wrong ID for vampirism. You need the one which is FormID, not EditorID - that means a 8-digit number.Here's ones required to restore lowest level vampirism:0003DB3A0002C2A80002C2A7Add them by player. addspell command each separately. Same for your racial abilities - check their IDs in Construction Set and if using custom race check mod's number in OBMM and replace first two numbers for IDs. You don't need to do that for vampirism because it's vanilla. Link to comment Share on other sites More sharing options...
Khet Posted July 12, 2009 Share Posted July 12, 2009 Ahh, didn't know three were required. And hey, I remembered that you need the Form ID! Heh, I'm just too used to using scripts instead of the console, it IS different I'll have ya know! :D Link to comment Share on other sites More sharing options...
Sarya Posted July 12, 2009 Share Posted July 12, 2009 Not really so required, those last two are abilities/skills. They will probably reset after feeding next time. Probably the simplest way to return vampirism to normal will be:~set PCvampire to 4~player. addspell 0003DB3Afeed on just anything sleeping. That should reset to vampirism-25. But simply adding abilities should work as well, it just for some time probably won't fit the PCVampire variable. Oh, I'm a bit wrong about racial abilities - you need to change first two numbers according to OMM only if abilities are non-vanilla, not race. If the race is a new one and abilities are the same as common races, just take their IDs and add them. Link to comment Share on other sites More sharing options...
Wheel83 Posted July 12, 2009 Author Share Posted July 12, 2009 Not really so required, those last two are abilities/skills. They will probably reset after feeding next time. Probably the simplest way to return vampirism to normal will be:~set PCvampire to 4~player. addspell 0003DB3Afeed on just anything sleeping. That should reset to vampirism-25. But simply adding abilities should work as well, it just for some time probably won't fit the PCVampire variable. Oh, I'm a bit wrong about racial abilities - you need to change first two numbers according to OMM only if abilities are non-vanilla, not race. If the race is a new one and abilities are the same as common races, just take their IDs and add them. wow, thanks a million. I will try that out soon and tell you if it worked. Link to comment Share on other sites More sharing options...
Wheel83 Posted July 12, 2009 Author Share Posted July 12, 2009 Not really so required, those last two are abilities/skills. They will probably reset after feeding next time. Probably the simplest way to return vampirism to normal will be:~set PCvampire to 4~player. addspell 0003DB3Afeed on just anything sleeping. That should reset to vampirism-25. But simply adding abilities should work as well, it just for some time probably won't fit the PCVampire variable. Oh, I'm a bit wrong about racial abilities - you need to change first two numbers according to OMM only if abilities are non-vanilla, not race. If the race is a new one and abilities are the same as common races, just take their IDs and add them. Hey!IT worked!thanks for all the help guys! Now the only thing i want to do is keep the eyes that i have chosen, instead of getting the red eyes when you become a vampire. I like khajit eyes better for my vampire.any mods or ideas? Link to comment Share on other sites More sharing options...
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