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[WIP] Epic Hideout


Wyked

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Nearing completion on a large player home. The purpose of this mod is to add in a 20-30 minute quest with a final reward of a player home. Medium/Large home with ample storage space and some visual style, as well as tweaking a few minor annoyances without having any files besides the ESP. Starting to post now as i plan on jumping in to do tweaks and small additions to the home itself while i get the questline functional to give myself time to drop in any feedback.

 

Large credits to

Rayek and Butt0rTaco for continued feedback.

Rayek again, for making me push my scripting and helping with flow.

AndyW1384 - peeking at his mannequin mod saved me a lot of time

trynfkwtme - Peeking at his Sorter got me into the flow of Geck Script

 

Features Complete:

-armory

Weapon sorter (that keeps weapon health)

Ammo Sorter

Explosives Sorter

3 gun cabinets, 1 melee cabinet, 1 grenade cabinet, 1 mine cabinet, 12 ammo boxes

 

-Workbench

Crafting supplies sorter (each craftable weapon has its own cabinet)

Display cases for each craftable weapon (once created)

 

-Infirmary

Med Sorter

Terminal to ressurect Dogmeat if dead. (dogmeat now spawns its corpse on death which will need to be brought back). Current cost for ressing dogmeat is 5 bloodpacks, 1 stimpak.

 

-Kitchen

Fridge

Nuka Machine

 

-Bedroom

2 containers

1 hidden safe

bobblehead display

 

Misc

19 mannequins. set into 4 groups. groups can be dissabled or enabled via terminal. all mannequins dressable via terminal. Supports most weapons and all armor.

Dogmeat and charon recognize the vault as their home once hired.

Navmeshed with some idle markers

 

-ToDo

Questline to obtain the vault

lighting tweaks

mannequin tweaks (some weapons just dont want to display nicely)

World entrance tweaks

fluff and visual style additions

Bathroom

Optimization

Expansion packs for Pitt, PL, BS, OA, to accomodate sorters and trophies.

Testing of various scripts to ensure compatability/Stability

 

-Requests

None yet

 

Sample Shots:

 

Entry

 

 

Main Room

 

 

Infirmary

 

 

Bed Room

 

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