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meshes, textures, voices, sounds, and misc as bsa files


TheCalliton

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as the title says, my meshes and whatnot (not music or shaders or video files) are in bsa form. i dont know if im supposed to use a bsa unpacker then make the apporpriate files or what, but intil i do, im stuck with vanilla oblivion.

 

any help all?

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If you are going to use mods, you don't need to unpack the BSA files, if you are going to create mods you may need to.
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