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Warped mesh? Uncertain


blehmeh

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I'm in Whiterun at the moment and I spot this little anomaly behind a farm:

 

http://i.imgur.com/CPq4dKg.jpg

 

I actually had a similar problem in a previous playthrough in this exact area, except it looked way bigger/wider, like a wall. I don't really have anything that changes up Whiterun mesh-wise at the moment. I do have SMIM, and that's pretty much the only mesh changer I can think of.

 

At any rate, I am intensely curious about what this is, whether it will harm my save file, what kind of mod might cause this, and so on. I ignored it on a previous playthrough, simply because it was pretty easy to ignore, but I am wondering why a similar glitch has occurred on a new run, in pretty much the exact same place.

 

Here is my load order:

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Lanterns Of Skyrim - All In One - Main.esm
SPIKE.esm
XFLMain.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
Weapons & Armor Fixes_Remade.esp
Clothing & Clutter Fixes.esp
MoreRain.esp
Better Dynamic Snow.esp
Morning Fogs.esp
SplashofRain.esp
ExpandedSnowSystems.esp
Remove Interior Fog V2 - Full Version.esp
Cutting Room Floor.esp
StaticMeshImprovementMod.esp
StaticMeshImprovementMod-DragonbornTernFix.esp
StaticMeshImprovementMod-FurnitureChestSnowFix.esp
TradeBarter.esp
CalienteVanillaArmorTweaks.esp
Disease Descriptions.esp
DD_Dawnguard Additions.esp
DD_Dragonborn Additions.esp
Immersive Battles.esp
Immersive Brigands.esp
Immersive Dawnguard.esp
Immersive Dragonborn.esp
Immersive Factions.esp
Immersive Mercenaries.esp
Immersive Patrols.esp
Immersive Travelers.esp
Immersive Werewolves.esp
Lanterns Of Skyrim - All In One - RLO.esp
PilgrimsDelight.esp
Populated Forts Towers Places.esp
Skyrim Flora Overhaul.esp
WetandCold.esp
WetandCold - Ashes.esp
SkyUI.esp
AMB Glass Variants Lore.esp
Cloaks.esp
Cloaks - Dawnguard.esp
1nivWICCloaks.esp
1nivWICSkyCloaksPatch.esp
Hothtrooper44_ArmorCompilation.esp
Immersive Weapons.esp
Unique Uniques.esp
FloraRespawnFix.esp
CornerofTheSkyrim.esp
Inconsequential NPCs.esp
Inconsequential NPCs - Enhancement.esp
Run For Your Lives.esp
When Vampires Attack.esp
Book Covers Skyrim.esp
Book Covers Dawnguard.esp
Book Covers Hearthfire.esp
Book Covers Dragonborn.esp
Differently Ebony.esp
Guard Dialogue Overhaul.esp
Convenient Horses.esp
aMidianborn_Skyforge_Weapons.esp
Populated Cities Towns Villages.esp
Realistic crime report radius.esp
3DNPC.esp
XFLDialogue.esp
XFLPlugins.esp
3DNPCEFF.esp
WATER.esp
WATER Plants.esp
WATER DG.esp
WATER DB Waves.esp
Clothing & Clutter_3DNPC_Patch.esp
Hothtrooper44_Armor_Ecksstra.esp
SkyFalls + SkyMills + DG + DB.esp

Edited by blehmeh
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Its just a vertice thats out of place in one if the meshes in the game, at least thats what it looks like. Shouldn't hurt your save.

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Thanks for the reassurance.

 

Nonetheless, I decided to do two things. First, I did a standard cleaning of the Update, Dawnguard, Hearthfire, and Dragonfire .esm files (I'd been holding off on this). Then I reinstalled SMIM, going through the options manually, this time leaving out the hawk and chest fix to have two less .esp.

 

When I fired up the save, the warped mesh was gone. I'm not entirely sure what did it, or whether it might pop up again, but boom. Could cleaning up the master files have removed or realigned that vertice?

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