ghostfc3s Posted February 1, 2014 Share Posted February 1, 2014 (edited) I think, I may need to do a fresh install of blender and the tools, however, I have made several models for myself and released using blender and .nifskope for Fo3 and NV. I was trying to play around with Skyrim. I followed along with a couple of the tutorials some which I found out later no longer are effect do to roll backs with Nifskope. My problem seems to be with blender. When I export a fallout 3 model, vanilla or ones I created it no longer applies the UV map to the models. In Nifskope if I select the NiTrishape and go to texture I receve "Could not load texture" It does this with models I made and save as .blends right before my finals export that have in the past worked correctly in nifscope, fo3 and NV. I did update nifscope and pyffi before attempting to mod Skyrim. On my old fo3 and Nv model I have nitristrips node, with bsshaderpplighting property nistencil nispeculaer and all the rest. But under my current export only bsdismember is there. Edited February 1, 2014 by ghostfc3s Link to comment Share on other sites More sharing options...
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