Jump to content

Skyrim crashing as I get near the companions fighting giant


CrazySan

Recommended Posts

I've decided to mod my game quite a bit. I'm using the modlist found here: http://www.reddit.com/r/skyrimmods/comments/1kyz5r/mods_that_go_well_with_skyre/

 

The game keeps crashing every time I get near Whiterun, right about the time that I think the companions fighting a giant in the field of a farm would appear. If anyone knows of what could cause this and how to prevent it I would appreciate it.

Link to comment
Share on other sites

Most likely its the "crash-zone" CTD im having also, sadly can't say what causes it as i didnt manage to solve it, loading earlier save might help which it did for me in some cases even if the crashes may resume at other location.

In my case i cant go anywhere near largashbur without instantly getting an CTD. you should post your boss logs (all of them : SKSE, recognized and unrecognized plugins) and with some luck someone may see something funny in the loadout.

Link to comment
Share on other sites

Boss Log

 

SKSE Plugins

 

SKSE Version: 0.1.6.16
SKSE_Elys_Uncapper.dll Version: 1.15.2.0
alchemist.dll

 

 

 

Recognized Plugins

 

 

Skyrim.esm Active
Update.esm Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Unofficial Skyrim Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Dawnguard.esm Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Unofficial Dawnguard Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
HearthFires.esm Active
Unofficial Hearthfire Patch.esp Active
Dragonborn.esm Active
Unofficial Dragonborn Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev}}
ClimatesOfTamriel.esm Active
HighResTexturePack01.esp Active
HighResTexturePack02.esp Active
HighResTexturePack03.esp Active
Unofficial High Resolution Patch.esp Active
Weapons & Armor Fixes_Remade.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}
Clothing & Clutter Fixes.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}
Chesko_Frostfall.esp Active
StaticMeshImprovementMod.esp Active
StaticMeshImprovementMod-DragonbornTernFix.esp Active
StaticMeshImprovementMod-FurnitureChestSnowFix.esp Active
Auto Unequip Ammo.esp Active
GuessDistance.esp Active
Hunterborn.esp Active
Hunterborn_Dawnguard-Patch.esp Active
Hunterborn_Frostfall-Patch.esp Active
Skyrim Immersive Creatures.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Skyrim Immersive Creatures - DLC2.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
WetandCold.esp Active
WetandCold - Ashes.esp Active
Chesko_LoreBasedLoadingScreens.esp Active
Dragon Soul Relinquishment.esp Active
DYNAVISION Dynamic Depth of Field.esp Active
Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.
Footprints.esp Active
Footprints - Ash.esp Active
SkyUI.esp Active
iHUD.esp Active
AMB Glass Variants Lore.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Cloaks.esp Active
Cloaks - Dawnguard.esp Active
1nivWICCloaks.esp Active
Bash Tag suggestion(s): {{BASH: Relev}}
1nivWICSkyCloaksPatch.esp Active
DragonbornArmorFix.esp Active
Hothtrooper44_ArmorCompilation.esp Active
Error: SPIKE.esm is not present or is not active. Skyrim will CTD when loading if using this file without it.
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Immersive Weapons.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Insanity's Red Eagle's Bane.esp Active
KWTelescope.esp Active
Complete Crafting Overhaul_Remade.esp Active
HarvestOverhaul.esp Active
HarvestOverhaulCreatures.esp Active
Lock Overhaul.esp Active
DeadlyDragons.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
SkyRe_Main.esp Active
Bash Tag suggestion(s): {{BASH: Relev, Delev}}
Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.
Note: If you have a problem with aiming try to install this mod.
Note: To make aiming easier add the following lines to Skyrim.ini:
Note: [Actor]
Note: fVisibleNavmeshMoveDist=12288.0000
Note: [Combat]
Note: f1PArrowTiltUpAngle=0.64
Note: f3PArrowTiltUpAngle=0.64
Note: fMagnetismStrafeHeadingMult=0.0
Note: fMagnetismLookingMult=0.0
SkyRe_Combat.esp Active
SkyRe_CraftingFix.esp Active
SkyRe_EncounterZones.esp Active
SkyRe_EnemyAI.esp Active
SkyRe_EnemyScaling.esp Active
Bash Tag suggestion(s): {{BASH: Relev}}
SkyRe_StandingStones.esp Active
SkyRe_Survivalism.esp Active
SkyRe_SIC Crossbowfix.esp Active
Convenient Horse Herding.esp Active
PumpingIron.esp Active
Run For Your Lives.esp Active
When Vampires Attack.esp Active
The Paarthurnax Dilemma.esp Active
AchieveThat.esp Active
BetterQuestObjectives.esp Active
BetterQuestObjectives-Dawnguard.esp Active
BetterQuestObjectives-Hearthfire.esp Active
BetterQuestObjectives-PaarDilemmaPatch.esp Active
BetterQuestObjectives-SkyRePatch.esp Active
BetterQuestObjectives-DBForevertoMisc.esp Active
Book Covers Skyrim.esp Active
Differently Ebony.esp Active
PalistovSpinningArrows_Dawnguard.esp Active
SkyTEST-RealisticAnimals&Predators.esp Active
Convenient Horses.esp Active
Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
aMidianborn_Skyforge_Weapons.esp Active
BetterQuestObjectives-AMBSkyforgePatch.esp Active
Drinking Fountains of Skyrim.esp Active
SoS - The Dungeons.esp Active
Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
SoS - The Wilds.esp Active
Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
SoS - Civilization.esp Active
Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
ClimatesOfTamriel-Sound.esp Active
Realistic Lighting Overhaul - Dungeons.esp Active
Realistic Lighting Overhaul - Dawnguard Interiors.esp Active
Realistic Lighting Overhaul - Major City Exteriors.esp Active
Realistic Lighting Overhaul - Major City Interiors.esp Active
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active
Realistic Lighting Overhaul - Weathers.esp Active
RLO - Major City Exteriors - No Guard Torches.esp Active
ClimatesOfTamriel-Dawnguard-Patch.esp Active
ClimatesOfTamriel-Dragonborn-Patch.esp Active
ClimatesOfTamriel-Dungeons-Hazardous.esp Active
Incompatible with: Realistic Lighting Overhaul
ClimatesOfTamriel-Interiors-Warm.esp Active
Incompatible with: Realistic Lighting Overhaul
ClimatesOfTamriel-WinterEdition.esp Active
SoS - The Dungeons-PatchRLODungeons.esp Active
SoS - The Dungeons-PatchRLOMajorCityInteriors.esp Active
SoS - The Wilds-PatchCoTWinterEdition.esp Active
Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.
SoS - The Wilds-PatchCoTSoundsWinterEdition.esp Active
Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.
SoS - The Wilds-PatchCoT.esp Active
Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.
SoS - The Wilds-PatchCoTSounds.esp Active
Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.
SoS - Civilization-PatchRLOMajorCityInteriors.esp Active
SoS - Civilization-PatchRLOMinorCities.esp Active
SoS - Civilization-PatchCoTWinterEdition.esp Active
Note: Use only one Sounds of Skyrim - Civilization and CoT patch.
SoS - Civilization-PatchCoT.esp Active
Note: Use only one Sounds of Skyrim - Civilization and CoT patch.
SoS - Civilization -PatchCoTSoundsWinterEdition.esp Active
Note: Use only one Sounds of Skyrim - Civilization and CoT patch.
SoS - Civilization -PatchCoTSounds.esp Active
Note: Use only one Sounds of Skyrim - Civilization and CoT patch.
RealisticNeedsandDiseases.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
RND_Dawnguard-Patch.esp Active
RND_HearthFires-Patch.esp Active
RND_Dragonborn-Patch.esp Active
RND_DrinkingFountains-Patch.esp Active
Hunterborn_RND-Patch.esp Active
RND_USKP-Patch.esp Active
Bash Tag suggestion(s): {{BASH: Relev}}
Predator Vision.esp Active
DragonbornAscendant.esp Active
DragonbornAscendantDawnguardExpansion.esp Active
DragonbornAscendantDragonbornDLCAddon.esp Active
dovahkiinrelax.esp Active
NoSneakAttackSound.esp Active
The Dance of Death - Ultimate Edition.esp Active
Acquisitive Soul Gems.esp Active
HarvestingAnimation.esp Active
UFO - Ultimate Follower Overhaul.esp Active
Note: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page.
UFO - Dragonborn AddOn.esp Active
BetterQuestObjectives-UFOPatch.esp Active
My Home Is Your Home.esp Active
moveit.esp Active
SkyRe_Races.esp Active
TTYM - Think to Yourself Messages.esp Active
TTYM - Frostfall Module.esp Active
Purewaters.esp Active
RND_PureWaters-Patch.esp Active
UFOtweak.esp Active
ReProccer.esp Active

 

 

 

Unrecognized Plugins

 

 

aMidianborn_Book of Silence_CCO.esp Active
BCS - SkyRe Patch EN.esp Active
CCO_Frostfall_Patch.esp Active
CCO_SIC_Patch.esp Active
CCOR_Amidianborn_Patch.esp Active
CCOR_Frostfall_Patch.esp Active
CCOR_IS_Aural_Assortment_Patch.esp
CCOR_IW_Patch.esp Active
CCOR_Skyre_Patch.esp Active
HarvestOverhaul_SkyRe_Patch.esp Active
HarvestOverhaulCreatures_RND_Animal_Loot_All_DLC.esp Active
Hothtrooper44_Armor_Ecksstra.esp Active
Realistic Lighting Overhaul - Dawnguard Weathers.esp Active
RND_AnimalLoot.esp

 

 

 

Link to comment
Share on other sites

Try uninstalling SkyTest. When I had it (many versions ago), it was responsible for 95% of my worldspace CTDs, and one of the areas where it introduced consistent instability was Pelagia Farm.

Edited by ripple
Link to comment
Share on other sites

i have the same problem. it's one month that i try to resolve. this happen always, with any mod. skytest, skyre, obis, sands of time, dual sheath etc.

i have reinstall many many times, i have spent many many many (...) hours to try to fix this. it works only with a clean vanilla game and unofficial patch at most. Now i'm broke. i refrain to comment on the poor job of those who made the game. how to add some scripts, the game start to bursting.

The only solution (for me, clearly), it's to disable all plugin then eneble them after that zone/quest (hoping to not corrupt the saves). however, is it not said that it's over, many time i CTD near jorrvask...............................even if i have to specify which loads the engine more, this becames unstable and easy to ctd. many times i see some specific npc take the fly to the stars, or disappear but with the sound present (solved with console, prid refid) etc etc etc. and the future? T.E.S.O. or E.S.O. or LESO (like "damaged", the translation from italian does not make good sense). "beep!" bethesda.

for zeus, how is it possibile to release a game unfinished and unstable, leaving all work to modders? at least a little support with some patch...

it's a shame. really.

Link to comment
Share on other sites

1) Do not disable all plugins, make saves, and then re-enable plugins, unless you want to play with corrupted saves. When you have mods utilizing continually updating scripts, doing so is akin to uninstalling those mods without having first halted the running scripts.

 

2) The Papyrus log should be located at '/My Documents/..../Skyrim/logs/script/'

 

3)

Hothtrooper44_Armor_Ecksstra.esp Active

Load this plugin directly above

 

Hothtrooper44_ArmorCompilation.esp Active

 

Then uninstall all mods associated with plugins not recognized by BOSS (do not simply disable those plugins, uninstall the mod and all resource files were installed with the mod). Once we figure out what the problem is, we can see about reinstalling them and what to do about them. Until then, let's eliminate them from the equation.

 

Now try starting a new game (do not load an existing save game, especially not one made near Pelagia farm), and see if you can complete the Companions vs. giant scene without a CTD.

Edited by ripple
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...