CrazySan Posted February 1, 2014 Share Posted February 1, 2014 I've decided to mod my game quite a bit. I'm using the modlist found here: http://www.reddit.com/r/skyrimmods/comments/1kyz5r/mods_that_go_well_with_skyre/ The game keeps crashing every time I get near Whiterun, right about the time that I think the companions fighting a giant in the field of a farm would appear. If anyone knows of what could cause this and how to prevent it I would appreciate it. Link to comment Share on other sites More sharing options...
CrazySan Posted February 1, 2014 Author Share Posted February 1, 2014 And I just tried spawning all the companions that are at that fight and a giant, no crash Link to comment Share on other sites More sharing options...
Realta Posted February 2, 2014 Share Posted February 2, 2014 Most likely its the "crash-zone" CTD im having also, sadly can't say what causes it as i didnt manage to solve it, loading earlier save might help which it did for me in some cases even if the crashes may resume at other location.In my case i cant go anywhere near largashbur without instantly getting an CTD. you should post your boss logs (all of them : SKSE, recognized and unrecognized plugins) and with some luck someone may see something funny in the loadout. Link to comment Share on other sites More sharing options...
CrazySan Posted February 2, 2014 Author Share Posted February 2, 2014 Boss Log SKSE Plugins SKSE Version: 0.1.6.16SKSE_Elys_Uncapper.dll Version: 1.15.2.0alchemist.dll Recognized Plugins Skyrim.esm ActiveUpdate.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Dawnguard.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}HearthFires.esm ActiveUnofficial Hearthfire Patch.esp ActiveDragonborn.esm ActiveUnofficial Dragonborn Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev}}ClimatesOfTamriel.esm ActiveHighResTexturePack01.esp ActiveHighResTexturePack02.esp ActiveHighResTexturePack03.esp ActiveUnofficial High Resolution Patch.esp ActiveWeapons & Armor Fixes_Remade.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}Clothing & Clutter Fixes.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}Chesko_Frostfall.esp ActiveStaticMeshImprovementMod.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp ActiveStaticMeshImprovementMod-FurnitureChestSnowFix.esp ActiveAuto Unequip Ammo.esp ActiveGuessDistance.esp ActiveHunterborn.esp ActiveHunterborn_Dawnguard-Patch.esp ActiveHunterborn_Frostfall-Patch.esp ActiveSkyrim Immersive Creatures.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Immersive Creatures - DLC2.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}WetandCold.esp ActiveWetandCold - Ashes.esp ActiveChesko_LoreBasedLoadingScreens.esp ActiveDragon Soul Relinquishment.esp ActiveDYNAVISION Dynamic Depth of Field.esp ActiveNote: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.Footprints.esp ActiveFootprints - Ash.esp ActiveSkyUI.esp ActiveiHUD.esp ActiveAMB Glass Variants Lore.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Cloaks.esp ActiveCloaks - Dawnguard.esp Active1nivWICCloaks.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}1nivWICSkyCloaksPatch.esp ActiveDragonbornArmorFix.esp ActiveHothtrooper44_ArmorCompilation.esp ActiveError: SPIKE.esm is not present or is not active. Skyrim will CTD when loading if using this file without it.Bash Tag suggestion(s): {{BASH: Delev, Relev}}Immersive Weapons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Insanity's Red Eagle's Bane.esp ActiveKWTelescope.esp ActiveComplete Crafting Overhaul_Remade.esp ActiveHarvestOverhaul.esp ActiveHarvestOverhaulCreatures.esp ActiveLock Overhaul.esp ActiveDeadlyDragons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}SkyRe_Main.esp ActiveBash Tag suggestion(s): {{BASH: Relev, Delev}}Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.Note: If you have a problem with aiming try to install this mod.Note: To make aiming easier add the following lines to Skyrim.ini:Note: [Actor]Note: fVisibleNavmeshMoveDist=12288.0000Note: [Combat]Note: f1PArrowTiltUpAngle=0.64Note: f3PArrowTiltUpAngle=0.64Note: fMagnetismStrafeHeadingMult=0.0Note: fMagnetismLookingMult=0.0SkyRe_Combat.esp ActiveSkyRe_CraftingFix.esp ActiveSkyRe_EncounterZones.esp ActiveSkyRe_EnemyAI.esp ActiveSkyRe_EnemyScaling.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}SkyRe_StandingStones.esp ActiveSkyRe_Survivalism.esp ActiveSkyRe_SIC Crossbowfix.esp ActiveConvenient Horse Herding.esp ActivePumpingIron.esp ActiveRun For Your Lives.esp ActiveWhen Vampires Attack.esp ActiveThe Paarthurnax Dilemma.esp ActiveAchieveThat.esp ActiveBetterQuestObjectives.esp ActiveBetterQuestObjectives-Dawnguard.esp ActiveBetterQuestObjectives-Hearthfire.esp ActiveBetterQuestObjectives-PaarDilemmaPatch.esp ActiveBetterQuestObjectives-SkyRePatch.esp ActiveBetterQuestObjectives-DBForevertoMisc.esp ActiveBook Covers Skyrim.esp ActiveDifferently Ebony.esp ActivePalistovSpinningArrows_Dawnguard.esp ActiveSkyTEST-RealisticAnimals&Predators.esp ActiveConvenient Horses.esp ActiveNote: Do not clean. "Dirty" edits are intentional and required for the mod to function.aMidianborn_Skyforge_Weapons.esp ActiveBetterQuestObjectives-AMBSkyforgePatch.esp ActiveDrinking Fountains of Skyrim.esp ActiveSoS - The Dungeons.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - The Wilds.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - Civilization.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.ClimatesOfTamriel-Sound.esp ActiveRealistic Lighting Overhaul - Dungeons.esp ActiveRealistic Lighting Overhaul - Dawnguard Interiors.esp ActiveRealistic Lighting Overhaul - Major City Exteriors.esp ActiveRealistic Lighting Overhaul - Major City Interiors.esp ActiveRealistic Lighting Overhaul - Minor Cities and Town Interiors.esp ActiveRealistic Lighting Overhaul - Weathers.esp ActiveRLO - Major City Exteriors - No Guard Torches.esp ActiveClimatesOfTamriel-Dawnguard-Patch.esp ActiveClimatesOfTamriel-Dragonborn-Patch.esp ActiveClimatesOfTamriel-Dungeons-Hazardous.esp ActiveIncompatible with: Realistic Lighting OverhaulClimatesOfTamriel-Interiors-Warm.esp ActiveIncompatible with: Realistic Lighting OverhaulClimatesOfTamriel-WinterEdition.esp ActiveSoS - The Dungeons-PatchRLODungeons.esp ActiveSoS - The Dungeons-PatchRLOMajorCityInteriors.esp ActiveSoS - The Wilds-PatchCoTWinterEdition.esp ActiveNote: Use only one Sounds of Skyrim - The Wilds and CoT patch.SoS - The Wilds-PatchCoTSoundsWinterEdition.esp ActiveNote: Use only one Sounds of Skyrim - The Wilds and CoT patch.SoS - The Wilds-PatchCoT.esp ActiveNote: Use only one Sounds of Skyrim - The Wilds and CoT patch.SoS - The Wilds-PatchCoTSounds.esp ActiveNote: Use only one Sounds of Skyrim - The Wilds and CoT patch.SoS - Civilization-PatchRLOMajorCityInteriors.esp ActiveSoS - Civilization-PatchRLOMinorCities.esp ActiveSoS - Civilization-PatchCoTWinterEdition.esp ActiveNote: Use only one Sounds of Skyrim - Civilization and CoT patch.SoS - Civilization-PatchCoT.esp ActiveNote: Use only one Sounds of Skyrim - Civilization and CoT patch.SoS - Civilization -PatchCoTSoundsWinterEdition.esp ActiveNote: Use only one Sounds of Skyrim - Civilization and CoT patch.SoS - Civilization -PatchCoTSounds.esp ActiveNote: Use only one Sounds of Skyrim - Civilization and CoT patch.RealisticNeedsandDiseases.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}RND_Dawnguard-Patch.esp ActiveRND_HearthFires-Patch.esp ActiveRND_Dragonborn-Patch.esp ActiveRND_DrinkingFountains-Patch.esp ActiveHunterborn_RND-Patch.esp ActiveRND_USKP-Patch.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}Predator Vision.esp ActiveDragonbornAscendant.esp ActiveDragonbornAscendantDawnguardExpansion.esp ActiveDragonbornAscendantDragonbornDLCAddon.esp Activedovahkiinrelax.esp ActiveNoSneakAttackSound.esp ActiveThe Dance of Death - Ultimate Edition.esp ActiveAcquisitive Soul Gems.esp ActiveHarvestingAnimation.esp ActiveUFO - Ultimate Follower Overhaul.esp ActiveNote: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page.UFO - Dragonborn AddOn.esp ActiveBetterQuestObjectives-UFOPatch.esp ActiveMy Home Is Your Home.esp Activemoveit.esp ActiveSkyRe_Races.esp ActiveTTYM - Think to Yourself Messages.esp ActiveTTYM - Frostfall Module.esp ActivePurewaters.esp ActiveRND_PureWaters-Patch.esp ActiveUFOtweak.esp ActiveReProccer.esp Active Unrecognized Plugins aMidianborn_Book of Silence_CCO.esp ActiveBCS - SkyRe Patch EN.esp ActiveCCO_Frostfall_Patch.esp ActiveCCO_SIC_Patch.esp ActiveCCOR_Amidianborn_Patch.esp ActiveCCOR_Frostfall_Patch.esp ActiveCCOR_IS_Aural_Assortment_Patch.espCCOR_IW_Patch.esp ActiveCCOR_Skyre_Patch.esp ActiveHarvestOverhaul_SkyRe_Patch.esp ActiveHarvestOverhaulCreatures_RND_Animal_Loot_All_DLC.esp ActiveHothtrooper44_Armor_Ecksstra.esp ActiveRealistic Lighting Overhaul - Dawnguard Weathers.esp ActiveRND_AnimalLoot.esp Link to comment Share on other sites More sharing options...
ripple Posted February 2, 2014 Share Posted February 2, 2014 (edited) Try uninstalling SkyTest. When I had it (many versions ago), it was responsible for 95% of my worldspace CTDs, and one of the areas where it introduced consistent instability was Pelagia Farm. Edited February 3, 2014 by ripple Link to comment Share on other sites More sharing options...
CrazySan Posted February 3, 2014 Author Share Posted February 3, 2014 I'll try that tomorrow after work. Almost hope that's not it. I like having the animals act like animals should. I'll let you know if the fix worked or not tomorrow. Link to comment Share on other sites More sharing options...
CrazySan Posted February 3, 2014 Author Share Posted February 3, 2014 Tried disabling Skytest, still crashing in the same spot Link to comment Share on other sites More sharing options...
sareth00 Posted February 4, 2014 Share Posted February 4, 2014 i have the same problem. it's one month that i try to resolve. this happen always, with any mod. skytest, skyre, obis, sands of time, dual sheath etc.i have reinstall many many times, i have spent many many many (...) hours to try to fix this. it works only with a clean vanilla game and unofficial patch at most. Now i'm broke. i refrain to comment on the poor job of those who made the game. how to add some scripts, the game start to bursting.The only solution (for me, clearly), it's to disable all plugin then eneble them after that zone/quest (hoping to not corrupt the saves). however, is it not said that it's over, many time i CTD near jorrvask...............................even if i have to specify which loads the engine more, this becames unstable and easy to ctd. many times i see some specific npc take the fly to the stars, or disappear but with the sound present (solved with console, prid refid) etc etc etc. and the future? T.E.S.O. or E.S.O. or LESO (like "damaged", the translation from italian does not make good sense). "beep!" bethesda.for zeus, how is it possibile to release a game unfinished and unstable, leaving all work to modders? at least a little support with some patch...it's a shame. really. Link to comment Share on other sites More sharing options...
CrazySan Posted February 5, 2014 Author Share Posted February 5, 2014 So I've still had no luck figuring out the problem. Also I can't seem to get a papyrus log. I enabled it in the ini file, but the logs folder never shows up. Link to comment Share on other sites More sharing options...
ripple Posted February 5, 2014 Share Posted February 5, 2014 (edited) 1) Do not disable all plugins, make saves, and then re-enable plugins, unless you want to play with corrupted saves. When you have mods utilizing continually updating scripts, doing so is akin to uninstalling those mods without having first halted the running scripts. 2) The Papyrus log should be located at '/My Documents/..../Skyrim/logs/script/' 3) Hothtrooper44_Armor_Ecksstra.esp ActiveLoad this plugin directly above Hothtrooper44_ArmorCompilation.esp Active Then uninstall all mods associated with plugins not recognized by BOSS (do not simply disable those plugins, uninstall the mod and all resource files were installed with the mod). Once we figure out what the problem is, we can see about reinstalling them and what to do about them. Until then, let's eliminate them from the equation. Now try starting a new game (do not load an existing save game, especially not one made near Pelagia farm), and see if you can complete the Companions vs. giant scene without a CTD. Edited February 5, 2014 by ripple Link to comment Share on other sites More sharing options...
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