Quetzlsacatanango Posted August 18, 2009 Share Posted August 18, 2009 There is a collapsed highway/overpass right out of town. That's how I decided to use concrete in the first place :)I do have plans to put up some kind of sniper tower/crow's nest but I haven't got to it yet. Link to comment Share on other sites More sharing options...
Sti3ld3rby69 Posted August 19, 2009 Share Posted August 19, 2009 There is a collapsed highway/overpass right out of town. That's how I decided to use concrete in the first place :)I do have plans to put up some kind of sniper tower/crow's nest but I haven't got to it yet. Good idea. Making the walls anything higher than 10 or 15 feet though would be kinda ridiculous. Look at the Citadel...those are professionals that built that thing around a building already there. So to get all of this stuff and make a NEW and MORE FORTIFIED complex wouldn't make too much sense. Don't go overboard. As for the east and southeast...is there any kind of gate/fence/physical boundary at all? I couldn't really tell, even though I saw there was a "Guard" posting over there. Link to comment Share on other sites More sharing options...
Tony the Wookie Posted August 19, 2009 Author Share Posted August 19, 2009 merry christmas http://i294.photobucket.com/albums/mm98/Supernaut14/chair.jpg Link to comment Share on other sites More sharing options...
DigChrono Posted August 19, 2009 Share Posted August 19, 2009 merry christmas thats pretty cooldoes anybody know if a rocking anim would work when sat in (maybe even when not sat in....) Link to comment Share on other sites More sharing options...
Tony the Wookie Posted August 19, 2009 Author Share Posted August 19, 2009 merry christmas thats pretty cooldoes anybody know if a rocking anim would work when sat in (maybe even when not sat in....) Animating it in 3Ds Max is easy, however I don't have a clue how to make animations in Fallout... But I can look into it later, it can't be too much harder than makeing animations in 3Ds Max Link to comment Share on other sites More sharing options...
DigChrono Posted August 19, 2009 Share Posted August 19, 2009 should make one of the curved peices at the bottom look like it was replaced with a peice of metal or something, and take out one of the bars on the back, and put a few mysterious looking (reddish) splatters on the seat, but that'll be lateris there an old crotchety character who would sit on that all day with a shotgun?(I know its so cliche, but it could be cool) Link to comment Share on other sites More sharing options...
Tony the Wookie Posted August 19, 2009 Author Share Posted August 19, 2009 Ok, I got a blueprint for the Tavern didn't want to get my scanner out though, so I just took a picture with my camera... I'll get a better pic later http://i294.photobucket.com/albums/mm98/Supernaut14/Town/DSC00094.jpg I tried to make it as easy to read as possible, but I don't really have any expereince makeing blueprints, so tell me if there is anything you don't understand or whatever edit* Got a few other buildings too http://i294.photobucket.com/albums/mm98/Supernaut14/Town/DSC00095.jpg Link to comment Share on other sites More sharing options...
rebel28 Posted August 19, 2009 Share Posted August 19, 2009 cool, they look good are you gonna make important characters essential? Link to comment Share on other sites More sharing options...
Tony the Wookie Posted August 19, 2009 Author Share Posted August 19, 2009 cool, they look good are you gonna make important characters essential? im not sure yet, I will have to test things and see how likely it is that they end up dead Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted August 19, 2009 Share Posted August 19, 2009 There is a collapsed highway/overpass right out of town. That's how I decided to use concrete in the first place :)I do have plans to put up some kind of sniper tower/crow's nest but I haven't got to it yet. Good idea. Making the walls anything higher than 10 or 15 feet though would be kinda ridiculous. Look at the Citadel...those are professionals that built that thing around a building already there. So to get all of this stuff and make a NEW and MORE FORTIFIED complex wouldn't make too much sense. Don't go overboard. As for the east and southeast...is there any kind of gate/fence/physical boundary at all? I couldn't really tell, even though I saw there was a "Guard" posting over there. There is a fence/hedgrow. One of the main premises of the town is that they are growing crops and I didn't think it made sense to a) wall them off from their fields or b) wall in their fields with them. So I used the landscape that was there, which includes the fences and hedges. You can go there in your game and see them. Link to comment Share on other sites More sharing options...
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