VV00d13 Posted February 2, 2014 Share Posted February 2, 2014 So first of my BOSS list: Plugin Type Count Recognised (or sorted by user rules) 124 Unrecognised 6 Inactive 6 All 130 Plugin Message Type Count Warning 1 Error 0 All 29 Your masterlist is already at the latest revision (r0; 2014-01-26). No update necessary.Note: Latest BOSS threadNote: Your SKSE is up-to-date. SKSE Version: 0.1.6.16 SafetyLoad.dll SKSE_Elys_Uncapper.dll Version: 1.15.2.0 Skyrim.esm Active Update.esm Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Unofficial Skyrim Patch.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Dawnguard.esm Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Unofficial Dawnguard Patch.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Dragonborn.esm Active Unofficial Dragonborn Patch.esp Active Bash Tag suggestion(s): {{BASH: Delev}} ClimatesOfTamriel.esm Active SPIKE.esm Active HighResTexturePack01.esp Active HighResTexturePack02.esp Active HighResTexturePack03.esp Active Unofficial High Resolution Patch.esp Active Chesko_Frostfall.esp Active realrain.esp Active zeldamusic.esp arrowsstick.esp birds.esp Birdsofskyrim.esp CookingExpanded.esp Active CookingExpanded - Dragonborn.esp Active Dogs-of-Skyrim.esp Active QuieterDogs.esp Active hdplants+herbs.esp Hunterborn.esp Active Hunterborn_Dawnguard-Patch.esp Active Hunterborn_Frostfall-Patch.esp Active Populated Dungeons Caves Ruins.esp Active Populated Forts Towers Places.esp Active Populated Lands Roads Paths.esp Active Radiant and Unique Potions and Poisons v2.0.esp Active Real Wildlife Skyrim 0.1.esp Active Bash Tag suggestion(s): {{BASH: Delev}} SabreFurBag.esp Active skyBirds - Airborne Perching Birds.esp Active Skyrim Immersive Creatures.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Skyrim Immersive Creatures - DLC2.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} trilogo.esp Active werewolvesofskyrim.esp WetandCold.esp Active wildhorses.esp Active skyui.esp Active Cloaks.esp Active Cloaks - Dawnguard.esp Active 1nivWICCloaks.esp Active Bash Tag suggestion(s): {{BASH: Relev}} 1nivWICSkyCloaksPatch.esp Active Hothtrooper44_ArmorCompilation.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Immersive Weapons.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} lozhylianshield.esp Active lozlinksbow.esp Active lozlinksclothes.esp Active lozmastersword.esp Active loznaviring.esp Active SkyRe_Main.esp Active Bash Tag suggestion(s): {{BASH: Relev, Delev}} Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'. Note: If you have a problem with aiming try to install this mod. Note: To make aiming easier add the following lines to Skyrim.ini: Note: [Actor] Note: fVisibleNavmeshMoveDist=12288.0000 Note: [Combat] Note: f1PArrowTiltUpAngle=0.64 Note: f3PArrowTiltUpAngle=0.64 Note: fMagnetismStrafeHeadingMult=0.0 Note: fMagnetismLookingMult=0.0 SkyRe_Combat.esp Active SkyRe_EncounterZones.esp Active SkyRe_EnemyAI.esp Active SkyRe_EnemyScaling.esp Active Bash Tag suggestion(s): {{BASH: Relev}} SkyRe_StandingStones.esp Active SkyRe_Survivalism.esp Active SkyRe_SIC Crossbowfix.esp Active bettercitiesdocksolitude.esp Active bettercitiesnewfarm.esp Active betterdawnstar.esp Active betterinns.esp Active Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here. bettermarkarthexterieur.esp Active betterwinterhold.esp Active enhancedhighhrothgarbymat.esp Active LocalizedGuildJobs.esp Active majoramoon.esp Active markarth_plus.esp Active minesofmoria.esp Active MoreStables.esp Active northern_encounters2.esp Active Run For Your Lives.esp Active whiterunexenhanced.esp Active windfall.esp Active Book Covers Skyrim.esp Active Book Covers Dawnguard.esp Active Book Covers Dragonborn.esp Active Civil War Overhaul.esp Active ESFCompanions.esp Active Guard Dialogue Overhaul.esp Active Note: Do not clean. "Dirty" edits are intentional and required for the mod to function. horsesignorecombat.esp Active rupee2.esp Active Convenient Horses.esp Active Note: Do not clean. "Dirty" edits are intentional and required for the mod to function. dD - Enhanced Blood Main.esp Active dD-Dragonborn-Dawnguard-EBT Patch.esp Active dD-Dawnguard-Immersive Creatures EBT Patch.esp Active Drinking Fountains of Skyrim.esp Active Helgen Reborn.esp Active new morthal.esp Active riverwoodenhancedplugin.esp Active taveriften.esp Active tavesolitude.esp Active tavewindhelm.esp Active townsandcitiesenhanced.esp Active whiteruninenhanced.esp Active tavefalkreath.esp Active Populated Cities Towns Villages.esp Active RealisticRoomRental-Basic.esp Active betterfire.esp Active pullmastry.esp Active hobbitrace1.esp Active 3DNPC.esp Active RealisticNeedsandDiseases.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Requires: RND_RWS-Patch.esp RND_Dawnguard-Patch.esp Active RND_Dragonborn-Patch.esp Active RND_DrinkingFountains-Patch.esp Active Hunterborn_RND-Patch.esp Active RND_USKP-Patch.esp Active Bash Tag suggestion(s): {{BASH: Relev}} Cooking Expanded - RND Support.esp Active AmazingFollowerTweaks.esp Active chesko_beltquiver_steam.esp Active SkyRe_Races.esp Active RealisticWaterTwo.esp Active RealisticWaterTwo - Waves.esp Active RealisticWaterTwo - Dawnguard.esp Active RealisticWaterTwo - Waves - Dawnguard.esp Active RealisticWaterTwo - Dragonborn.esp Active RealisticWaterTwo - Legendary.esp Active crimsonquestmarkers.esp Active barenziahquestmarkers.esp Active dragonpriestmaskquestmarkers.esp Active ReProccer.esp Active Unrecognized (and last in the load order): TradeRoutes.esp Active hyrule castle1.1.esp Active TradeRoutes-RNaD-Patch.esp Active TradeRoutes-SkyRe-Patch.esp Active RND_AnimalLoot.esp Active Hothtrooper44_Armor_Ecksstra.esp Active As Graphical that dont show up I have Skyrim 2k HD (Plz read who are active and whos not) So here is the thing I HAVE TRIED EVERYTHING And the game keeps on shutting down. It was a while I played the vanilla game, but after a patch some times I could get this graphical bug where a skin just went purple and "poff" tha game shut down after a while. It jas just to restart the game and itwas fixed. But now with mods I have this random desktop crash. some different situations: This were my save is now: I have a chicken that never recover the graphical bug amd therefore the game crash when I come close. I can ride (mostly ride) and in certain areas such as mountains or forests the game crashes. When it does that i jump off my horse and run by foot. 50/50 the bug occurs and dont. So somethims i desktop flip and sometimes I dont. The thing is I cannot set my finger on the problem!! I have stutter fix, safty load, gone throught "skyrim never crash again fix" I have computer that doesn't even work hard with all the mods I cannot try out "vanilla" skyrim since it cannot even load properly when i disable the mods Link to comment Share on other sites More sharing options...
ripple Posted February 2, 2014 Share Posted February 2, 2014 (edited) Have you made any tweaks to the game ini files? What's your system specs? Edited February 2, 2014 by ripple Link to comment Share on other sites More sharing options...
VV00d13 Posted February 2, 2014 Author Share Posted February 2, 2014 Have you made any tweaks to the game ini files? What's your system specs? No I havent tweked anything, in the ini I know I have checked this one in Skyrimeditorprefs ini, dont know if it is default though:bShowLights=1 Intel i5 4670kSaphire vapor x HD 7970 x2 (crossfire)SSD drive8 GIG Ram vengence (2 x 4 gig)Motherboard Gigabyte Z87X-OC WHen I oversee on my 2nd screen with the taskmanager my computer never exeed 75% usage of CPU or RAMThe RAM is on 5 gig usage and cpu never go over 70% (goes alot up and down though but never above) I know better inns is missing a NAvMesh file, but theInns work fine. And I've contacted the author.But its outside, the riding and s#*!. Link to comment Share on other sites More sharing options...
ripple Posted February 2, 2014 Share Posted February 2, 2014 Have you made any tweaks to the game ini files? What's your system specs? No I havent tweked anything, in the ini I know I have checked this one in Skyrimeditorprefs ini, dont know if it is default though:bShowLights=1 .....the correct answer is 'yes', your ini has been tweaked, even if just to add one line that is not present in the default game ini settings. Just to be safe, copy/paste the contents of your ini files here, stick them inside spoiler tags so they won't clutter the screen. Also, if you haven't already, edit your safetyload.ini, and change add this line if it's not there already (or change 'false' to 'true'): EnableOnlyLoading = true Link to comment Share on other sites More sharing options...
VV00d13 Posted February 2, 2014 Author Share Posted February 2, 2014 Skyrimeditorprefs:[General]Object Category WorldObjects=2Cell View X=974Cell View Y=501Cell View W=756Cell View H=515fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iSecundaPosition=180fSecundaVisibility=0.5000iSecundaPhase=0iMasserPosition=180fMasserVisibility=0.5000iMasserPhase=0bUseMoonSettings=0bAllowDynamicHavok=1bLoadTheUserPlugin=0sLastTexturePath=Data\Textures\sLastModelPath=Data\Meshes\sFile Path=bLight Radius=0bMaximize Editor=0bViewSky=0bAnimateFX=0bUseDepthBias=0bLiteBrite=0bAllowUnsafeSave=0sEditorStartingDir2=0, 0, 1sEditorStartingDir1=0, 1, 0sEditorStartingDir0=1, 0, 0sEditorStartingPos=0, 0, 0uEditorStartWorldSpaceID=0uEditorStartInteriorID=0bUpdateCellViewToMatchRenderWindow=1bSortLoadedCellsAtTop=0iShowHideH=0iShowHideW=0iShowHideY=0iShowHideX=0iSceneInfoH=0iSceneInfoW=0iSceneInfoY=0iSceneInfoX=0fPrimitiveScaleFactor=1.0000bPlaceCreatedRefsAtTarget=1iGizmoRadius=125bUnhideAllObjectsOnRefresh=1bEnableVKeyZoom=1fCellCameraInitialDistance=256.0000bBackgroundLoading=1bRotateCameraAroundLastSelection=1bInvertCameraPanY=1bInvertCameraPanX=1bInvertCameraRotationY=0bInvertCameraRotationX=1iPreviewH=0iPreviewW=0iPreviewY=0iPreviewX=0iPickingPreferencesH=0iPickingPreferencesW=0iPickingPreferencesY=0iPickingPreferencesX=0sPaletteFileName=bEnableDialogueExportLogging=0Creation Kit X=353Creation Kit Y=25Creation Kit W=1385Creation Kit H=1025Render Window X=976Render Window Y=108Render Window W=754Render Window H=389Cell View Cell List Column 0 width=56Cell View Cell List Column 1 width=4Cell View Cell List Column 2 width=56Cell View Cell List Column 3 width=20Cell View Cell List Column 4 width=37Cell View Cell List Column 5 width=37Cell View Cell List Column 6 width=80Cell View Object List Column 0 width=78Cell View Object List Column 1 width=4Cell View Object List Column 2 width=26Cell View Object List Column 3 width=26Cell View Object List Column 4 width=40Cell View Object List Column 5 width=26Cell View Object List Column 6 width=26Cell View Object List Column 7 width=26Cell View Object List Column 8 width=26Num Object Windows=1ObjectWindow X=364ObjectWindow Y=106ObjectWindow W=604ObjectWindow H=925Object Column 0 width=120Object Column 1 width=4Object Column 2 width=45Object Column 3 width=45Object Column 4 width=60Object Column 5 width=45Object Column 6 width=60Object Column 7 width=60Object Column 8 width=60Object Column 9 width=60Object Column 10 width=60Object Column 11 width=60Object Column 12 width=60Object Column 13 width=60Object Column 14 width=60Object Column 15 width=45Object Column 16 width=60Object Column 17 width=60Object Column 18 width=60Object Column 19 width=45Object Column 20 width=45Object Column 21 width=45Object Column 22 width=45Object Column 23 width=60Object Column 24 width=60Object Column 25 width=45Object Column 26 width=45Object Column 27 width=45Object Column 28 width=45Object Column 29 width=60Object Column 30 width=45Object Column 31 width=45Object Column 32 width=45Object Column 33 width=60Object Column 34 width=60Object Column 35 width=60Object Column 36 width=60Object Column 37 width=45Object Column 38 width=60Object Column 39 width=60Object Column 40 width=60Object Column 41 width=60Object Column 42 width=45Object Column 43 width=45Object Column 44 width=45Object Column 45 width=60Object Column 46 width=60Object Column 47 width=60Object Column 48 width=60Object Column 49 width=60Object Column 50 width=45Object Column 51 width=60Object Column 52 width=60Object Column 53 width=60Object Column 54 width=60Object Column 55 width=60Object Column 56 width=60Object Column 57 width=60Object Column 58 width=60Object Column 59 width=60Object Column 60 width=60Object Column 61 width=60Object Column 62 width=60Object Column 63 width=60Object Column 64 width=60Object Column 65 width=60Object Column 66 width=60Object Column 67 width=60Object Column 68 width=45Object Column 69 width=60Object Column 70 width=45Object Column 71 width=60Object Column 72 width=60Object Column 73 width=60Object Column 74 width=60Object Column 75 width=45Object Column 76 width=60Object Column 77 width=60Object Column 78 width=60Object Column 79 width=60Object Column 80 width=60Object Column 81 width=60Object Column 82 width=45Object Column 83 width=60Object Column 84 width=60Object Column 85 width=60Object Column 86 width=60Object Column 87 width=60Object Column 88 width=60Object Column 89 width=60Object Column 90 width=60Object Column 91 width=60Object Column 92 width=60Object Column 93 width=60Object Column 94 width=60Object Column 95 width=60Object Column 96 width=60Object Column 97 width=60Object Column 98 width=60Object Column 99 width=45Object Column 100 width=45Object Column 101 width=45Object Column 102 width=45Object Column 103 width=45Object Column 104 width=45Object Column 105 width=45Object Column 106 width=60Object Column 107 width=60Object Column 108 width=60Object Column 109 width=60Object Column 110 width=60Object Column 111 width=60Object Column 112 width=60Object Column 113 width=60Object Column 114 width=60Object Column 115 width=60Object Column 116 width=60Object Column 117 width=45Object Column 118 width=60[imagespace]bDoDepthOfField=1[Display]fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=3600.0000fShadowBiasScale=1.0000fInteriorShadowDistance=3000.0000fShadowDistance=2500.0000iBlurDeferredShadowMask=5bFloatPointRenderTarget=1iShadowMaskQuarter=4iShadowMapResolution=1024fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=3072.0000fMeshLODLevel1FadeDist=4096.0000fGamma=1.0000iShadowFilter=3bShadowsOnGrass=1fDecalLOD2=1500.0000fDecalLOD1=1000.0000fSpecularLODStartFade=500.0000fShadowLODStartFade=200.0000fLightLODStartFade=1000.0000iTexMipMapMinimum=0iTexMipMapSkip=0bTransparencyMultisampling=0iWaterMultiSamples=0iMultiSample=0bDeferredShadows=1iShadowMode=3bTreesReceiveShadows=0bDrawLandShadows=0bDrawShadows=1bFull Screen=0iSize H=351iSize W=738bFXAAEnabled=0iMaxAnisotropy=8iMaxSkinDecalsPerFrame=3iMaxDecalsPerFrame=10[MAIN]fSkyCellRefFadeDistance=150000.0000bShowDecals=1bShowNonCollectibleObjects=1bShowCollisionObjects=1bShowSoundMarkers=1bShowPortals=0bShowOcclusionPlanes=1bShowDynamics=1bShowMultibounds=1bShowActors=1bShowStatics=1bShowWater=1bShowTerrain=1bShowDoors=1bShowActivators=1bShowHelperObjects=1bShowLightMarkers=1bShowMarkers=1bShowLights=1[Grass]b30GrassVS=0fGrassStartFadeDistance=3500.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=400.0000[Water]iWaterReflectHeight=512iWaterReflectWidth=512bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1[Perforce]sWorkspace=sUsername=[Papyrus]sPerforceWorkspace=sPerforceUsername=sDLCPrefix=[scripts]iOnScriptDblClk=0[Recast]fRecastEdgeMaxError=1.3000fRecastEdgeMaxLen=512.0000uRecastRegionMergeSize=20uRecastRegionMinSize=50fRecastAgentMaxSlope=45.0000fRecastAgentMaxClimb=32.0000fRecastAgentRadius=32.0000fRecastAgentHeight=128.0000fRecastCellHeight=8.0000fRecastCellSize=8.0000[HeightMapEditor]uBrushSetting11=52531250uBrushSetting10=52531250uBrushSetting9=52531250uBrushSetting8=52531250uBrushSetting7=52531250uBrushSetting6=52531250uBrushSetting5=52531250uBrushSetting4=52531250uBrushSetting3=52531250uBrushSetting2=52531250uBrushSetting1=52531250uBrushSetting0=52531250iColorSchemeHeight9=65535iColorSchemeHeight8=57344iColorSchemeHeight7=49152iColorSchemeHeight6=40960iColorSchemeHeight5=32768iColorSchemeHeight4=24576iColorSchemeHeight3=16384iColorSchemeHeight2=8192iColorSchemeHeight1=4096iColorSchemeHeight0=0rColorSchemeBrush=0,255,0rColorSchemeGrid=0,255,0rColorScheme9=128,128,128rColorScheme8=102,255,51rColorScheme7=128,0,128rColorScheme6=255,128,192rColorScheme5=255,0,0rColorScheme4=255,255,0rColorScheme3=128,0,0rColorScheme2=0,255,255rColorScheme1=0,0,128rColorScheme0=0,0,0[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[TerrainManager]fTreeLoadDistance=25000.0000fBlockMaximumDistance=100000.0000fBlockLevel1Distance=32768.0000fBlockLevel0Distance=20480.0000fSplitDistanceMult=0.7500bShowLODInEditor=0[NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=50[AudioMenu]fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=0fVal3=0.5000uID3=466532fVal2=0.8000uID2=554685fVal1=0.8000uID1=1007612fVal0=1.0000uID0=94881[Flowchart]iDialogueViewArrowSegmentCount=3iDialogueViewArrowStyle=2iDialogueViewNodeVicinityCost=32bDialogueViewRouteArrows=1[Decals]uMaxDecals=100[LOD]fLODFadeOutMultSkyCell=1.0000fLODFadeOutMultObjects=5.0000fLODFadeOutMultItems=3.0000fLODFadeOutMultActors=6.0000[PreviewMovement]iLightAmbientColor=8421504iLightDiffuseColor=16777215fCamera Pan=1.0000fCamera Zoom Ortho=0.0010fCamera Zoom=0.2500fCamera Rotate=0.7500[Landscape]uDefColor15=0uDefColor14=0uDefColor13=0uDefColor12=0uDefColor11=0uDefColor10=0uDefColor09=0uDefColor08=0uDefColor07=0uDefColor06=0uDefColor05=0uDefColor04=0uDefColor03=0uDefColor02=0uDefColor01=0uDefColor00=0fRColorB=1.0000fRColorG=1.0000fRColorR=1.0000fLColorB=0.0000fLColorG=0.0000fLColorR=0.0000fDrawHeight=10.0000iOpacity=100iFalloff=75iRadius=5iFlags=1[Movement]iAutoSave Time=0fClip Dist=300000.0000fLand Mult=1.0000fCamera Pan=5.0000fCamera Zoom Ortho=0.0010fCamera Zoom=0.4000fCamera Rotate=1.0000fObj Move=1.0000fObj Rotate=1.0000iArrow Snap=64iSnap Angle=45iSnap Grid=64uFlags=20[spellCheck]bSpellCheckEnabled=1[NavMeshOverlay]uOverlayColorPref=80808080Want anymore ini files?I cannot find the safetyload.ini (searched my computer) Link to comment Share on other sites More sharing options...
ripple Posted February 2, 2014 Share Posted February 2, 2014 (edited) I am not referring to the ini for the Creation Kit, but for the game: skyrim.ini skyrimprefs.iniThese two files will be found at "Documents/...../Skyrim/' Post the contents here, into a separate set of spoiler tags (so we can differentiate which ini is which). And for god-sakes, please enclose them in a set of -spoiler tags- so we are not greeted by a wall of texts. 'SafetyLoad.ini' should be located at "..../data/SKSE/plugins/' Edited February 2, 2014 by ripple Link to comment Share on other sites More sharing options...
VV00d13 Posted February 2, 2014 Author Share Posted February 2, 2014 (edited) Skyrim.ini [General]sLanguage=ENGLISHuExterior Cell Buffer=36[Display]fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=1[Audio]fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0fMenuModeFadeOutTime=3.0fMenuModeFadeInTime=1.0[Grass]bAllowCreateGrass=1bAllowLoadGrass=0[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.[Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa[Combat]fMagnetismStrafeHeadingMult=0.0fMagnetismLookingMult=0.0[Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0[Water]bReflectLODObjects=1bReflectLODLand=1bReflectSky=1bReflectLODTrees=1Skyrimprefs.ini[General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0[imagespace]bDoDepthOfField=1iRadialBlurLevel=1[Display]iBlurDeferredShadowMask=1fInteriorShadowDistance=3000.0000fShadowDistance=2500.0000iShadowMapResolutionSecondary=1024iShadowMapResolutionPrimary=2048iShadowSplitCount=2iMaxAnisotropy=8fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=3600.0000fGamma=1.0000fDecalLOD2=1500.0000fDecalLOD1=1000.0000fSpecularLODStartFade=1500.0000fShadowLODStartFade=200.0000fLightLODStartFade=3500.0000iTexMipMapMinimum=0iTexMipMapSkip=1iWaterMultiSamples=0iMultiSample=4iShadowMode=3bTreesReceiveShadows=0bDrawLandShadows=0bFull Screen=1iSize H=1080iSize W=1920fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=10000000.0000fMeshLODLevel1FadeDist=10000000.0000iScreenShotIndex=5bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=3iMaxDecalsPerFrame=10bFloatPointRenderTarget=0sD3DDevice="AMD Radeon HD 7900 Series"bFXAAEnabled=0iShadowMapResolution=1024fShadowBiasScale=0.3000iShadowMaskQuarter=4iAdapter=0iPresentInterval=1iShadowFilter=3bShadowsOnGrass=1bTransparencyMultisampling=0bDeferredShadows=1bDrawShadows=1iPresentInterval=0[Grass]b30GrassVS=1fGrassStartFadeDistance=7000.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000[MAIN]bGamepadEnable=1bCrosshairEnabled=1fHUDOpacity=0.4000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1fSkyCellRefFadeDistance=150000.0000[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2[interface]bDialogueSubtitles=1bGeneralSubtitles=1fMouseCursorSpeed=1.0000bShowCompass=1[Controls]fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0260bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1bMouseAcceleration=1bUseKinect=0[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=15.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=1929584821fVal6=1.0000uID6=1929584818fVal5=1.0000uID5=1929586200fVal4=1.0000uID4=1929584822fVal3=1.0000uID3=94881fVal2=0.2000uID2=466532fVal1=1.0000uID1=554685fVal0=1.0000uID0=1007612[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[TerrainManager]fTreeLoadDistance=25000.0000fBlockMaximumDistance=100000.0000fBlockLevel1Distance=32768.0000fBlockLevel0Distance=20480.0000fSplitDistanceMult=0.7500bShowLODInEditor=0[NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=20[Decals]uMaxDecals=100bDecals=1bSkinnedDecals=1uMaxSkinDecals=35uMaxSkinDecalsPerActor=20[LOD]fLODFadeOutMultObjects=15.0000fLODFadeOutMultItems=15.0000fLODFadeOutMultActors=15.0000fLODFadeOutMultSkyCell=1.0000[Launcher]bEnableFileSelection=1bShowAllResolutions=0uLastAspectRatio=3[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0[Water]iWaterReflectHeight=512iWaterReflectWidth=512bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1 Lastly for the safetyload I sat it to trueSorry for posting so bad n all, but I am grateful for your help! Edited February 2, 2014 by VV00d13 Link to comment Share on other sites More sharing options...
ripple Posted February 2, 2014 Share Posted February 2, 2014 Ini settings look ok. So now that you've changed the settings for 'Safety Load', play for a bit and see if your game is more stable. Link to comment Share on other sites More sharing options...
VV00d13 Posted February 3, 2014 Author Share Posted February 3, 2014 The answere is no.Of a 3 hour play I crashed for about 10 times here and there and everywere.I've changed some mods (removed alot and inserted immersive encounters): Skyrim.esm ActiveUpdate.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Dawnguard.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Dragonborn.esm ActiveUnofficial Dragonborn Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev}}ClimatesOfTamriel.esm ActiveSPIKE.esm ActiveHighResTexturePack01.esp ActiveHighResTexturePack02.esp ActiveHighResTexturePack03.esp ActiveUnofficial High Resolution Patch.esp ActiveChesko_Frostfall.esp ActiveHunterborn.esp ActiveHunterborn_Dawnguard-Patch.esp ActiveHunterborn_Frostfall-Patch.esp ActiveImmersive Battles.esp ActiveImmersive Brigands.esp ActiveImmersive Dawnguard.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}Immersive Dragonborn.esp ActiveImmersive Factions.esp ActiveImmersive Mercenaries.esp ActiveImmersive Patrols.esp ActiveImmersive Travelers.esp ActiveImmersive Werewolves.esp ActivePopulated Dungeons Caves Ruins.esp ActivePopulated Forts Towers Places.esp ActivePopulated Lands Roads Paths.esp ActiveReal Wildlife Skyrim 0.1.esp ActiveBash Tag suggestion(s): {{BASH: Delev}}SabreFurBag.esp ActiveSkyrim Immersive Creatures.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Immersive Creatures - DLC2.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}trilogo.esp ActiveWetandCold.esp Activewildhorses.esp Activeskyui.esp ActiveCloaks.esp ActiveCloaks - Dawnguard.esp Active1nivWICCloaks.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}1nivWICSkyCloaksPatch.esp ActiveHothtrooper44_ArmorCompilation.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Immersive Weapons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}lozhylianshield.esp Activelozlinksbow.esp Activelozlinksclothes.esp Activelozmastersword.esp Activeloznaviring.esp ActiveDeadlyDragons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}SkyRe_Main.esp ActiveBash Tag suggestion(s): {{BASH: Relev, Delev}}Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.Note: If you have a problem with aiming try to install this mod.Note: To make aiming easier add the following lines to Skyrim.ini:Note: [Actor]Note: fVisibleNavmeshMoveDist=12288.0000Note: [Combat]Note: f1PArrowTiltUpAngle=0.64Note: f3PArrowTiltUpAngle=0.64Note: fMagnetismStrafeHeadingMult=0.0Note: fMagnetismLookingMult=0.0SkyRe_Combat.esp ActiveSkyRe_EncounterZones.esp ActiveSkyRe_EnemyAI.esp ActiveSkyRe_EnemyScaling.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}SkyRe_StandingStones.esp ActiveSkyRe_Survivalism.esp ActiveSkyRe_SIC Crossbowfix.esp Activebettercitiesdocksolitude.esp Activebettercitiesnewfarm.esp Activebetterdawnstar.esp Activebettermarkarthexterieur.esp Activebetterwinterhold.esp Activeenhancedhighhrothgarbymat.esp ActiveLocalizedGuildJobs.esp Activemarkarth_plus.esp ActiveMoreStables.esp Activenorthern_encounters2.esp ActiveRun For Your Lives.esp Activewhiterunexenhanced.esp ActiveCivil War Overhaul.esp ActiveESFCompanions.esp ActiveGuard Dialogue Overhaul.esp ActiveNote: Do not clean. "Dirty" edits are intentional and required for the mod to function.horsesignorecombat.esp Activerupee2.esp ActiveConvenient Horses.esp ActiveNote: Do not clean. "Dirty" edits are intentional and required for the mod to function.dD - Enhanced Blood Main.esp ActivedD-Dragonborn-Dawnguard-EBT Patch.esp ActivedD-Dawnguard-Immersive Creatures EBT Patch.esp ActiveDrinking Fountains of Skyrim.esp ActiveHelgen Reborn.esp Activenew morthal.esp Activeriverwoodenhancedplugin.esp Activetaveriften.esp Activetavesolitude.esp Activetavewindhelm.esp Activetownsandcitiesenhanced.esp Activewhiteruninenhanced.esp Activetavefalkreath.esp ActivePopulated Cities Towns Villages.esp ActiveRealisticRoomRental-Basic.esp ActiveEnhancedLightsandFX.esp ActiveELFX - Exteriors.esp ActiveELFXEnhancer.esp Active3DNPC.esp ActiveRealisticNeedsandDiseases.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Requires: RND_RWS-Patch.espRND_Dawnguard-Patch.esp ActiveRND_Dragonborn-Patch.esp ActiveRND_DrinkingFountains-Patch.esp ActiveHunterborn_RND-Patch.esp ActiveRND_USKP-Patch.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}AmazingFollowerTweaks.esp Activechesko_beltquiver_steam.esp ActiveSkyRe_Races.esp Activecrimsonquestmarkers.esp Activebarenziahquestmarkers.esp Activedragonpriestmaskquestmarkers.esp ActiveReProccer.esp ActiveUnrecognized:TradeRoutes.esp ActiveTradeRoutes-RNaD-Patch.esp ActiveTradeRoutes-SkyRe-Patch.esp ActiveRND_AnimalLoot.esp ActiveHothtrooper44_Armor_Ecksstra.esp Active Any other steps?Im down from 150 mods to 120 and im starting to pick mods that starting to hurt.Some of the mods are Steam workshop, lite the Zelda stuff, I've narrowed them down since tha authors there are bad, dirty edits and Navmesh files missing a lot.But the ones I have are quite fun.... :/ Link to comment Share on other sites More sharing options...
VV00d13 Posted February 3, 2014 Author Share Posted February 3, 2014 NEW update, Ive played abit and almost every fight I enconter the game freeze.....Then I reload and it can handle it..... Geeez Link to comment Share on other sites More sharing options...
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