NoNameGiven Posted February 2, 2014 Share Posted February 2, 2014 At the beginning, the guns worked fine, but after a while, some guns simply stopped doing damage (as in, they shoot, they waste ammo, but no bullet comes out of it and the enemy receive no damage). This is mostly predominant with the Mysteryous Magnum and the K9000 cyberdog gun. The only fix I found for it was reloading an older save file, but then sooner or later it happens again with some other gun. Load order: [X] FalloutNV.esm[X] DeadMoney.esm[X] HonestHearts.esm[X] OldWorldBlues.esm[X] LonesomeRoad.esm[X] GunRunnersArsenal.esm[X] ClassicPack.esm[X] MercenaryPack.esm[X] TribalPack.esm[X] CaravanPack.esm[X] CHEMS.esm[X] domecity.esm[X] D.E.I.M.O.S..esm[X] fwv.esm[X] SomeguySeries.esm[X] Vault-HQ1_NV.esm[X] DesertersFortress.esm[X] DS_WH40K.esm[X] Run the Lucky 38.esm[X] More Perks.esm[X] More Perks for Companions.esm[X] More Perks for Dead Money.esm[X] More Perks for Honest Hearts.esm[X] More Perks for Old World Blues.esm[X] More Traits.esm[X] FOOK - New Vegas.esm[X] FOOK - New Vegas DLCs.esm[X] Project Nevada - Core.esm[X] Project Nevada - Equipment.esm[X] Project Nevada - Extra Options.esm[X] Weapon Mod Expansion.esm[X] WME - GRA.esm[X] WME - DLCs.esm[X] WMR.esm[X] Project Nevada - Rebalance.esp[X] Project Nevada - Cyberware.esp[X] Mission Mojave - Ultimate Edition.esp[X] MMUE POP.esp[X] The Mod Configuration Menu.esp[X] The Weapon Mod Menu.esp[X] FOOK - New Vegas.esp[X] FOOK - New Vegas DLCs.esp[X] Project Nevada - Cyberware Additions.esp[X] Project Nevada - Rebalance Complete.esp[X] Project Nevada - All DLC.esp[X] FOOK-PN Convergence.esp[X] MMUE-CP-Convergence (Stage 1).esp[X] New Vegas Trade Center.esp[X] The New Bison Steve Hotel.esp[X] NewVegasBounties.esp[X] NewVegasBountiesII.esp[X] TimeCapsule.esp[X] More Perks Update.esp[X] More Perks for Companions Update.esp[X] More Perks for Dead Money Update.esp[X] More Perks for Honest Hearts Update.esp[X] More Perks for Old World Blues Update.esp[X] More Traits Update.esp[X] BLTC NV.esp[X] FalloutNVCheatTerminal.esp[X] CHEMS - Benches.esp[X] CHEMS - Basic Chems.esp[X] clintsfistfulrevolver.esp[X] ilbuonorevolver.esp[X] RHINO45-70MX_NV.esp[X] courierpowerarmor.esp[X] manwithnoname.esp[X] ELECTRO-CITY - Imaginator.esp[X] The Groovatron NV.esp[X] fwv.esp[X] MadScience02.esp[X] BLTC NV Immersion Patch.esp[X] K2K9 Treasures of the wastes (Higher Loot Rate).esp[X] TheInheritance.esp[X] MAXMAXMOD.esp[X] Mobile_Vault.esp[X] Tron Home.esp[X] DesertersFotress - Update.esp[X] DesertersFortressUpdate_V1.1_DemiLore.esp[X] DesertersFotress - Casual Edition.esp[X] The Lucky 38 Empire.esp[X] Hokuto Shinken NV.esp[X] PN_Cyborg_Trait.esp[X] PN_Cyborg_OWB.esp[X] MMM Blender.esp[X] fasterwildwasteland.esp[X] Patriot NV.esp[X] HZBagOfHolding.esp[X] Nanite start Mod Trait's And Perks.esp[X] 00BulletForBenny.esp[X] Crossbow.esp[X] shockmaster.esp[X] resurrector.esp[X] Everything and The Kitchen Sink.esp[X] Gnome_Wrangler.esp[X] LFox Archimedes The Nuke.esp[X] Scorch.esp[X] Tac.esp[X] Archimedes2Production.esp[X] Anti-Everything Rifle.esp[X] Tyranid Impaler Cannon.esp[X] Tau Rail Rifle (Gauss Projectile).esp[X] Tau Rail Rifle.esp[X] Tau Pulse Weapons.esp[X] Tau Ammo Vendor.esp[X] Tau Armor.esp[X] Tau Drone Companion.esp[X] Necron Gauss Weapons.esp[X] WMXUE.esp[X] Weapon Mod Expansion.esp[X] EVE FNV - ALL DLC.esp[X] FOOK-PN-WME-WMXUE-EVE Convergence.esp[X] MMUE-CP-Convergence (Stage 2).esp[X] WMR Convergence Edition.esp Link to comment Share on other sites More sharing options...
nos103 Posted November 23, 2015 Share Posted November 23, 2015 I'm having the same problem Link to comment Share on other sites More sharing options...
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