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How to open the console


Norafrivola

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Hey,

 

I've recently started adding mods to DAO and with NNM and some research things went well for my first 10 mods.

 

Now i'm stuck though. I wanted to install a mod to add an item to the player character ( http://www.nexusmods.com/dragonage/mods/1131/? ) which i think i installed correctly. The mod requires to enable the console, which i think i enabled correctly according to this page: http://dragonage.wikia.com/wiki/Console.

 

But what i don't know is how i actually open the console. Does this console open ingame? Or via some directory i missed?

 

In the settings\KeyBindings.ini i wrote:

 

OpenConsole_0=Keyboard::Button_$

Replacing:

OpenConsole_0=Keyboard::Button_Grave

 

I also tried:

OpenConsole_1=Keyboard::Button_$

Replacing

OpenConsole_1=(UNASSIGNED)

 

I guess i'm just missing something fundamental, probably trivial even.

 

Anyone?

:smile:

 

 

 

 

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The game has to be running. One enables the console by appending the parameter " -enabledeveloperconsole " to the command to start the game, or by inserting a similar line in the appropriate config file.

 

And "grave" is the name of the accent character ( ` ) which is found to the left of the numeral ( 1 ) on a standard Qwerty keyboard with the US layout. The name of the shifted character on the same physical key is "tilde", ( ~ ).

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