65775 Posted February 3, 2014 Share Posted February 3, 2014 (edited) I want to add a new perk that doesn't exist in the vanilla game to some npc, I have already tried give them the perk directly in creation kit and save it but when I run the mod it doesn't work at all. Is there a way to write a script that could get this job done? Edited February 3, 2014 by 65775 Link to comment Share on other sites More sharing options...
tg08096 Posted March 19, 2014 Share Posted March 19, 2014 Add the perk to the actor "Player." If it doesn't work, there is a problem with the perk itself. Link to comment Share on other sites More sharing options...
ragnaroklucifer Posted March 23, 2014 Share Posted March 23, 2014 Perks cannot effect NPCs. You need to add it to the player with reverse effects and conditions. Link to comment Share on other sites More sharing options...
lifestorock Posted March 27, 2014 Share Posted March 27, 2014 Perks cannot effect NPCs. You need to add it to the player with reverse effects and conditions. Nonsense. NPCs are affected by perks. You just can't add them on runtime via script. This function does indeed only work on the player record. You need to alter the NPC record directly via CK. This kind of alteration only takes effect on newly spawned actors. So for persistent actors you need to start a new game. Link to comment Share on other sites More sharing options...
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