Jako98146 Posted February 4, 2014 Share Posted February 4, 2014 A long time ago, I attempted to make a radio for a head and called it RadioHead. Unfortunately, it was a total failure. Then i attempted to make it a helmet, because I heard it was simpler than making a head. Unfortunately, it only ended in several GECK crashes, so, I gave up. Today, I decided to try again, and instead used a different method, removing the collisions (or something) in Blender, as such: http://i1325.photobucket.com/albums/u636/Jako98/Blender_zps3c471c03.png(The two circles) After this, I exported it as a nif file to a NV Mesh folder I created for every NV mesh. It worked in Nifskope when I opened it. When I tried putting it in the headgear portion of the GECK, I got the red exclamation point... I tried doing some things in nifskope, even copying a branch from the Legate Lanius helmet into the RadioHead file, only to get some weird error: http://i1325.photobucket.com/albums/u636/Jako98/Problem_zpsde593d7a.png And when I click OK, it either gives an error or crashes both nifskopes. Does anyone know how I can get this idea to work? Link to comment Share on other sites More sharing options...
Jako98146 Posted February 5, 2014 Author Share Posted February 5, 2014 If no one can help me, can someone give me a link to a website that could give instructions on how to create a helmet/hat in blender. I know there's one for Oblivion, but I don't know if that would actually work for Fallout. Link to comment Share on other sites More sharing options...
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