kagekami Posted July 17, 2009 Share Posted July 17, 2009 Hi, I just started to play Oblivion again on my new computer and I have been running a few mods from the get-go. I was able to get through about 6 hours of playing problem free but Oblivion has started to crash on me frequently with the following error message popping up: ---------------------------Visual Studio Just-In-Time Debugger---------------------------An unhandled win32 exception occurred in Oblivion.exe [2756]. Just-In-Time debugging this exception failed with the following error: No installed debugger has Just-In-Time debugging enabled. In Visual Studio, Just-In-Time debugging can be enabled from Tools/Options/Debugging/Just-In-Time. Check the documentation index for 'Just-in-time debugging, errors' for more information.---------------------------OK --------------------------- This is a list of all the esm's and esp's in the load order I currently have them:Oblivion.esm Oscuro's_Oblivion_Overhaul.esm Kvatch Rebuilt.esm Better Cities Resources.esm One Stop Armors.esp Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp OldCrowInn.esp Unofficial Shivering Isles Patch.esp Living Economy.esp Living Economy - Items.esp Cutthroat Merchants.esp DLCThievesDen.esp DLCThievesDen - Unofficial Patch.esp DLCThievesDen - Unofficial Patch - SSSB.esp Oscuro's_Oblivion_Overhaul.esp Kvatch Rebuilt.esp DLCHorseArmor.esp DLCHorseArmor - Unofficial Patch.esp DLCVileLair.esp DLCVileLair - Unofficial Patch.esp DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp DLCFrostcrag.esp DLCFrostcrag - Unofficial Patch.esp DLCSpellTomes.esp DLCSpellTomes - Unofficial Patch.esp DLCBattlehornCastle.esp DLCBattlehornCastle - Unofficial Patch.esp DLCOrrery.esp DLCOrrery - Unofficial Patch.esp DLCShiveringIsles.esp OOO-Water_Weeds.esp Harvest [Flora].esp Harvest [Flora] - Shivering Isles.esp Harvest [Flora] - DLCVileLair.esp Harvest [Flora] - DLCFrostcrag.esp Knights.esp Knights - Unofficial Patch.esp Kvatch Rebuilt - OOO Compatibility.esp za_bankmod.esp ICEXPAND.esp Better Cities Full.esp Better Imperial City.esp Better Cities - Full City Defences.esp Better Cities - Old Crow Inn.esp Better Cities - No LEYAWIIN Flooding.esp Better Cities .esp OS: Win XP 64CPU: AMD Phenom 9950 x4 black running at 3014mhzRAM: 8gigs OCZVideo: bfg gtx 260 The crashes have happened during loading screens for wait, fast travel, going into buildings/cities, coming out of buildings/cities and while walking down the street. Link to comment Share on other sites More sharing options...
bben46 Posted July 17, 2009 Share Posted July 17, 2009 Crashes are a part of the Oblivion experience. It's the game's way of telling you that you need to take a break. :whistling: There will always be some crashes, all we can do is minimize them. Save often, it will keep the frustration level down. :wallbash: Anything running in the background can cause a crash. Especially a program that likes to call home, such as an antivirus program that updates without warning, or an instant messaging program trying to connect. :down: Start by disabling everything that accesses the internet when you play. that includes the Vonage, Skype, IM, xfire and anything that calls in or out. You might even disable internet access altogether. Many programs use an auto update feature - such as HP printers (how often does your printer driver need updating?)MS auto update can cause crashes. Some of these will even try to connect when the internet is disabled, and keep trying every ten minutes or so. If you can, disable the autoupdate function, at least while playing. :( Then look for programs that run in the background, they are stealing time from the game and if they don't give control back quick enough - crash. MS indexing service, antivirus progs that scan everything in the background, Auto defrag programs, Scheduling programs all steal cycles from the game. Any of these can cause crashes. >:( After you have cut down the crashes caused by external stuff, start looking at your mods. Some mods just don't play well with others. And for some the load order is very important. BOSS works for most load order problems, but it can't set them all. There are over 15,000 mods on Tesnexus alone. Another often overlooked source of crashes is removing a mod. If you remove a mod that affects game play, it can cause a crash when something from the missing mod is referenced in game. The most common is the unable to enter Bruma crash. This is caused when you complete a part of the main quest with one character, make a new character, load an old save and try to enter Bruma with the new character. There is something (spoiler) in Bruma that references your old character - which is no longer in the game. Then there are the Nvidia black screen crashes. A quick way around them is to disable both AA and HDR in your video settings. Then after you are passed the point where the black screen occurs, re-enable whichever you use. There are many posts telling what has worked for some, and not worked for others, along with several mods that help. Try this, Windom Earle_s Oblivion Crash Prevention System :thumbsup: http://www.tesnexus.com/downloads/file.php?id=22282 It's being updated often so if it doesn't fix all of your crashes check back in a few days. It completely eliminated my crash on exit as well as some others (but not all) Note, it is not a mod and doesn't install like a mod, so be sure to read the instructions. :closedeyes: New info. A lot of unused .exe files left in the /data folder can cause problems. It seems that Oblivion likes to look through all of the unused files and even the extra folders in the /oblivion folder. new recommendation, make a new folder - OUTSIDE of /oblivion to keep this unused stuff. such as Bethesda/Oblivion_Mods. Note that Later versions of Wrye bash already do this with the ghosting feature. If you have a folder for unused mods in your /Oblivion folder, move it into the new/Oblivion_Mods folder. :rolleyes: Essentially, clean up your Oblivio/data folder and move everything not needed in /Oblivion and /Data to a new folder outside of /Oblivion. If you are keeping your original or copies of zipped downloads inside of the /Oblivion folder, move them out too. Also, if you can, empty the windows prefetch folder it may be keeping info on older now unused mods, and Oblivion will look for them if it sees that they are supposed to be there. You probably won't be able to get rid of all of them, but you can minimize them. :thumbsup: Link to comment Share on other sites More sharing options...
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