Golden Toad Posted February 6, 2014 Share Posted February 6, 2014 I'm working on a mod right now for a custom mine. The only problem is when I pickup my custom mine, it gives me a frag mine in return. Any recommendations or information about the pickup script. I am using a Steam copy and my GECK is up to date if it matters. I've located a Package file marked as, "FFEU19PickUpMine", but it has proved to be nothing but jargon to me. Even a simple script location would be helpful. Steam has a bad habit of hiding the NIF files, so I expect this is most likely the same case. I like the idea of hands on learning and am predominantly self taught, but this is something new to me still.All help is appreciated. Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted February 6, 2014 Share Posted February 6, 2014 It's not a script. On the projectile window there is an option to select what item is returned when the projectile is picked up. Set that to your weapon to make it return your weapon. Link to comment Share on other sites More sharing options...
Golden Toad Posted February 6, 2014 Author Share Posted February 6, 2014 Nah. I have that checked. There hast to be a script or a trigger somewhere that gives you an X mine when you disable/pickup X mine. Link to comment Share on other sites More sharing options...
Golden Toad Posted February 6, 2014 Author Share Posted February 6, 2014 I found out the problem. Default weapon source needed to be changed in the projectiles. Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted February 6, 2014 Share Posted February 6, 2014 Which is what I said, yes? :) Glad you got it fixed. Link to comment Share on other sites More sharing options...
Golden Toad Posted February 8, 2014 Author Share Posted February 8, 2014 Oh, yeah. Just an oversight. I thought you were referring to the actual weapon window's option. Link to comment Share on other sites More sharing options...
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