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What else works with JE Sawyer mod?


rzz

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I guess no weapons or armor,

but what other mods would mesh well with a Sawyer play through?

 

I have added many things without CTDs already,

wondering what else I can add!!! (YAY MODS!!)

 

Mod List:

 

 

not in actual order, sorted by types mostly, removed sound/ radio mods for easier viewing

FNV+DLCs

jsawyer.esp=1

DarNifiedUINV.esp=1
CASM.esp=1

NevadaSkies.esm=1
NevadaSkies - Ultimate DLC Edition.esp=1
NevadaSkies - URLIFIED Interiors.esp=1
Vurt's WFO.esp=1
Improved Ballistics Effects V2.esp=1
FCO.esp=1
FCOMaster.esm=1
ELECTRO-CITY - CompletedWorkorders.esm=1
ELECTRO-CITY - Highways and Byways.esm=1
Interior Lighting Overhaul - Core.esm=1

ILO - Dead Money.esp=1
ILO - Fallout New Vegas.esp=1
ILO - Honest Hearts.esp=1
ILO - Lonesome Road.esp=1
ILO - Old World Blues.esp=1

 

NV_PitbullCompanions.esp=1
HJLCompanionsv103.esp=1
NVBabyDeathclawCommander.esp=1
NVWillow.esp=1
RHKGilbertCompanion.esm=1
stronger merchants.esp=1

BrigComp.esp=1

QS_Blackwolf_NV_Backpackmod.esp=1
I Got Spurs.esp=1
ammoingredientsloot.esp=1

The New Bison Steve Hotel.esp=1
Novac Public Library.esm=1
SaxxonsQuestPack.esm=1
Afterschool Special.esm=1

DesertersFotress - Update.esp=1
DesertersFortressUpdate_V1.1_DemiLore.esp=1
War Never Changes.esp=1
War Never Changes - Seven.esp=1
RustTownAdditions3.esp=1
WARZONES-RUSTOWN - Peaceful Coexistence.esp=1
RustTownV1Master.esm=1
D.E.I.M.O.S..esm=1
DesertersFortress.esm=1
War Never Changes.esm=1

WARZONES - Misanthropy Pure.esm=1
DFB - Random Encounters.esm=1
rePopulated Wasteland.esm=1

 

 

 

if you see anything that will cause trouble later let me know!

 

Thanks for any advice!

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