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Strange thing when I try to "add a change log"


LukeH

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The "Changes" tab for my Hearthfire Enhanced mod it shows OK just up to V 1.12. But when I click "add a change log" I can see things that are not from my mod. Any idea what's happening or if I should just remove those and add my own...or I could break more or better should I leave those there for now for investigations?

I don't recall for sure if I added something for V 1.20 and I discovered this when I wanted to add them for 1.21

This is what I see when I try to add them and the last one added by me is for V 1.12:

Version 3.0

Overhauled the mechanics. There are no longer looped sound files. Instead, a scripted invisible activator moves around the player in a dungeon and plays a random dungeon sound effect from a library of 60+ sounds with a random delay between each. http://static-2.nexusmods.com/15/contents/images/icons/cancel.png

Version 1.2

Translated the French sound files to English for compatibility. http://static-2.nexusmods.com/15/contents/images/icons/cancel.png

Recompressed the sound files to drop down the filesize. http://static-2.nexusmods.com/15/contents/images/icons/cancel.png

Version 1.12

Version 1.11

fix for 1.10 issue when mod is installed before buying all houses http://static-2.nexusmods.com/15/contents/images/icons/cancel.png

wip for pets for stewards not fully tested http://static-2.nexusmods.com/15/contents/images/icons/cancel.png

......

 

Edit: found that mod with the help of google. Is an oblivion one with same Id (mine is skyrim btw): http://www.nexusmods.com/oblivion/mods/29676/?tab=12&navtag=http%3A%2F%2Fwww.nexusmods.com%2Foblivion%2Fajax%2Fmodchangelog%2F%3Fid%3D29676%26v%3D&pUp=1

Edited by LukeH
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Thanks for reporting this, we're working on a fix. It shouldn't take long and I'll let you know when it's done. In the meantime please leave those wrong changelogs as they are, thanks :)

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