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NPCs have buggy animations


scottym23

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This happens randomly, but sometimes if I enter a cave some of the human enemies have no armor or clothes on, have their hands spread out to their sides, and slide along the ground instead of walking. This also happens with bears sometimes where they are on two feet sliding across the ground in a still pose.

 

I just recently got rid of all my mods and installed a whole new batch of them, and realize that it's probably an issue with one of the mods conflicting with either another mod or it was installed improperly (although for most of the mods I used NMM to install them). But the problem is it can take up to 15 to 20 minutes in game for this problem to occur, as I said before it happens randomly so I can't quickly launch the game and see if the problem is still happening instantly. And out of the 15 mods I have downloaded, I don't have the time nor the patience for that matter to spend hours figuring out what mod or mods is/are the culprit.

 

Is there any way to figure out what the cause is without de-activating every mod, launching the game, and playing for an extended period of time before I make a conclusion as to whether the problem is still persisting?

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Post a BOSS list with errors.

 

If you're running animation mods, make sure you run FNISGenerateForUsers.exe after every install. Make sure you have the proper patches/options checked for it. Make sure you repair any warnings you get from FNIS.

 

Generally the "Flying T" is caused by lack of running FNISGenerateForUsers.exe or an out of order animation mod.

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I don't think it'S FNIS or other animation mod related. See the problem with the missing armor.

 

I think thats yet another Skyrim memory management problem. I recommend you google for sheson's memory fix. Or simply look in the FNIS thread for the sticky post.

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