jackpack Posted July 21, 2009 Share Posted July 21, 2009 any ideas guys http://img504.imageshack.us/img504/4868/74539598.png Link to comment Share on other sites More sharing options...
jackpack Posted July 22, 2009 Author Share Posted July 22, 2009 ok, getting there. its something to do with weights?. do i need to manuly wriye down all the waights to the skin i just added. - wheres skree when you need him :) Link to comment Share on other sites More sharing options...
Baelkin Posted July 22, 2009 Share Posted July 22, 2009 Errmm if you haven't actually skinned the model proper and just applied a skin modifier to the model that could very well be the problem. If you have just assigned a skin modifier and not linked any bones to it, I believe this is what makes the exporter will go "Lolwut, the guy wants this here skin modifer to apply to the model, but tisnae' linked to a skellington so I can't be buggered exporting the lot as es' going to be pissed off like a right ol' geezer when it dinnae' work as it shuld'". Link to comment Share on other sites More sharing options...
jackpack Posted July 22, 2009 Author Share Posted July 22, 2009 well i done a thew things to test & mess about. but in the end & this seens to have been my closesd yet. i copied the stealth suit skin & pasted it onto my mesh & then exported. but it crashed in geck preview haha. --- Baelkin do you want to teach a noob for 4 insta armour & a kudos :D Link to comment Share on other sites More sharing options...
Recommended Posts