Jump to content

FOOK,FWE,XFO,WMK,WFK Compactibility issue


charliech4n

Recommended Posts

Okay,usually i understand how to install mods,even more complex ones(FCOM etc...),but i just cant seem to get this one out...Okay i've been reading trough FOIP and it seems there is no way to get all of the above(topic name)installed at the same time?or is there?

 

the read me puts it like this:

 

 

Very simply, use *** ONE *** of the following plugins depending on the mods you are using:

 

MMMF3 + FOOK -- Mart's Mutant Mod - FOOK.esp

MMMF3 + XFO -- Mart's Mutant Mod - XFO.esp

MMMF3 + XFO + FOOK -- Mart's Mutant Mod - XFO + FOOK.esp

MMMF3 + FWE -- Mart's Mutant Mod - FWE.esp

MMMF3 + FWE + FOOK -- Mart's Mutant Mod - FWE + FOOK.esp

MMMF3 + CFW -- Mart's Mutant Mod - CFW.esp

MMMF3 + CFW + FWE -- Mart's Mutant Mod - CFW + FWE.esp

 

i can only use one of the above but if i use the MMM,CFW,FWE i cant use XFO or FOOK...uf u zse MMM,FWE,FOOK i cnat use xfo or CFW...Seriously i dont get it?Is it a complete compactibility patch or not...Could someone explain and tell me how to install all of the Overhaul addons?Thanks,much appreaciated :)

Link to comment
Share on other sites

Yeah sure

 

http://fallout3nexus.com/downloads/file.php?id=7877

 

 

 

XFO, FWE, WMK Suck FTW!

 

 

What's WFK?

 

 

 

Naw I'm sure XFO, FWE are pretty good, and WMK is good, the meshes are kind of messy in nifscope

but I mean the pot of gold for WMK is the loot list stuff, an workbench, WMK needs a serious update though.

In the end it's vanilla weapons, and you can only polish a turd so much before it turns into Paris Hilton.

 

Well You could concider that most of the stuff in XFO an FWE you can get in small mods that are more easy to work with

or at least in terms of avoiding crashes.

 

Gosh how lucky are you, the mods that you like the best an want the worst, are also the worse case senario for conflicts.

You should just go ahead an get all the DLC's while you are at it, as they are flamed across the net for crashing

I figure if you use FOOK,FWE,XFO,WMK, and WFK whatever the H*** it is, it will turn out to be such a crash causing nightmare

that you will have no choice but you start making really complex mods because you're so used to getting screwed.

 

 

Idk you lose a lot making mods, it's tough

 

 

Anyhowz,

 

What I would do

 

but then I don't use XFO or FWE or WMK which are all gay pretty much (just a opinon)

an don't use any DLC's for the same reasons, conflicts, all of this stuff.

 

 

I would download MMM's compatibilty patch at least for the FOOK

which I would normaly say FOOK but I think maybe MMM might have been updated

since FOOK an since FOOK is working on 2.0 rather than 1. 6, but if FOOK did update recently

I would use the compatibily patch in the updated 1.6

 

After that

 

It looks like you would put these after MMM's main .esp then the optional MMM esp after the patches

 

I would put

 

MMM.esp

MMMF3 + CFW -- Mart's Mutant Mod

MMMF3 + XFO -- Mart's Mutant Mod

MMMF3 + FWE + FOOK -- Mart's Mutant Mod

increased spawns.esp

Zonesrespawn.esp

nogeckos.esp

and so on

 

 

 

Don't forget to put MMM last in the order, with any weather mods right before MMM

 

 

Also I'd either run the game patch 1.5 and use FO3edit's master update

or 1.6 an FO3edit's master update.

 

Don't forget to wait 4 days inside a building

 

You should also load FOOK right after the ESM's

unless there is another mod that needs to be right after ESM

from it's read me.

 

I also wouldn't auto install anything

 

And I'd contact the people that made these mods in question, in order to get a better answer.

 

 

But then I wouldn't use this crap to start with,

If it didn't conflict yeah I'd be all over it

but it does, so what do you want to argue about

 

Maybe next time I reinstall the game I'll work these fancy mods in.

 

In my case I just picked two FOOK 1.6 an then MMM3

I did have to use a Compatibility patch for real injurys though

 

Gook luck...

 

Fallout3.esm

CRAFT.esm

CALIBR.esm

FOOK.esm

RI_Core.esm

Sharing and Caring Companions.esm

Mart's Mutant Mod.esm

Enhanced Weather - Rain and Snow.esm

Scenic_Loading_Background.esp

Unofficial Fallout 3 Patch.esp

FOOK.esp

FOOK - Tougher Enemies.esp

FOOK - Owned!.esp

FOOK - Free Play After MQ.esp

FOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.esp

FOOK - Additional Power Armor Training.esp

FOOK-ReducedFireDuration.esp

RI_Base3.esp

RI_CrippledEffects.esp

RI_DoctorCost.esp

RI_PNeeds2S.esp

RI_Alcohol.esp

RI_FOSE.esp

RI_LootTableRI.esp

RI_LootTablePN.esp

CRAFT - Activation Perk.esp

Stealthboy Recon Armor - CRAFT.esp

CALIBR Ammo Schematics - CRAFT.esp

FOOK Weapons - CRAFT.esp

CRAFT - Workbench and Crafting Expansion combined.esp

tbase.esp

Primary essential.esp

Secondary essential.esp

Butch essential.esp

Essential death time 60 secondes.esp

Uber Dogmeat.esp

Ultra Olney.esp

NailedToDeath.esp

GPs Oasis - Clean Water 1.1.esp

MTC MoreGuardsInBigTown.esp

collectionagent_improved.esp

More Merchant Caps.esp

real deputy weld V0.2.esp

Fallout 3 Girls Redone.esp

BetterButler.esp

Potw V0.6.esp

FollowMe.esp

FollowersRelax.esp

Sammy The Singing Robot.esp

Rivet_city_security.esp

Not alone in the Wasteland anymore.esp

CaravanUpgrades.esp

NPCs Sleep Tighter.esp

royphilipsveryevilwmask.esp

Heights.esp

MoreMapMarkers.esp

GoreMod.esp

OasisStorage.esp

Megaton Tweaks 1.28.esp

Water_Tower_Hideout_byOrophin.esp

RecieveTenpennySuite.esp

Forge.esp

FireLightFix.esp

QuantumPipeV2.esp

TheManBehindTheCurtain.esp

GalaxyNewsRadioFix.esp

Vault-Tec Experimental Dimensional Safe.esp

amjygold bars.esp

UsableCigarettes.esp

AfrosNukaCola.esp

IceColdWater.esp

MRE.esp

FalloutFood.esp

HAZdrugs.esp

Inebriation-FOSE.esp

AD-BAND MOD.esp

PretenderMask.esp

skeleton_Mask.esp

ScubaTank.esp

NippyClothing.esp

ZumbsDarkerSunglasses_no_replace.esp

LuckySpecs.esp

Aviators.esp

ArynnsSexyLeatherdress_EV.esp

BPV.esp

neocap.esp

Pop Culture shirts.esp

fu_outfits.esp

SCC Armor.esp

REJillOutfit.esp

Daves Special Gift.esp

DoctorOfTheWastesBeta1.05.esp

Cybernetic Implants Xangi.esp

RestoreLife.esp

F3UmpaAnimation.esp

The Groovatron.esp

Explosive Entry.esp

DK_BulletTime.esp

T_R_A_S_C_H.esp

Bottle That Water.esp

Magic Fingers Perk.esp

Dree Perks.esp

Melee-UnarmedPACKeng.esp

KaBOOM.esp

LessBouncyGrenades.esp

LaserSword.esp

JQ-DuncanSword.esp

WieldableTorches.esp

Modern weapons.esp

HZ_Glock.esp

SunGlassesFX.esp

TL_Color.esp

MaxLevel100.esp

VATS - MCE.esp

VatsLongerDistance.esp

Precision_AutoAim_6000.esp

HZ_MoreShells_Extreme.esp

no blur on hit.esp

ExtreemeLongDeathCamera.esp

Vanity Camera Mod.esp

Rivens_Eyescapes.esp

Ultra pip-boy light.esp

FullAutoPistolsV20test.esp

Wasteland Weather Overhaul .9.esp

Fellout-Full.esp

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - Radioactive Rain Plugin.esp

Mart's Mutant Mod.esp

RI_PNMMM.esp

Mart's Mutant Mod - FOOK.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - No Geckos.esp

Mart's Mutant Mod - No Wanamingos.esp

Mart's Mutant Mod - No Floaters.esp

Mart's Mutant Mod - Hunting & Looting.esp

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...