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Missing doors, please help me someone.


shad0stryk

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The doors to helios one and a bunch of the doors in my version of the lucky 38 are missing. As in just plain gone. I can select them in the console, but none of the commands work. The only critical error showing up in FNV edit for me is a conflict with the door animations which is listed as resolved. I cleaned the masters using gopher's tutorial, I've run boss over and over again, I've installed and uninstalled the mods that reference these doors and yet they are still gone.

 

The doors in question: both doors to the helios solar array tower. the back door to helios one NCR base, the side door to the same, and some fairly random doors in the modded section of the lucky 38 such as the doors to the power turbines in the basement. If it was one door type and all of them were missing, I would understand, but this does not seem to be the case.

 

further info: I have recently installed project nevada and that seems to work. But I also recently deleted several mods after having innumerable issues with them, so there could be a few traces of dirt that NMM didn't clear properly.

 

here is the load order as copied from nmm:

 

GameMode=FalloutNV

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
Companion Core.esm=1
Afterschool Special.esm=1
RobCo Certified.esm=1
wsex.esm=1
RHKGilbertCompanion.esm=1
SomeguySeries.esm=1
Novac Public Library.esm=1
YUP - Base Game + All DLC.esm=1
Project Nevada - Core.esm=1
Project Nevada - Cyberware.esp=1
Project Nevada - Equipment.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Extra Options.esm=1
oHUD.esm=1
Run the Lucky 38.esm=1
Tales from the Burning Sands.esm=1
Mission Mojave - Ultimate Edition.esp=1
The New Bison Steve Hotel.esp=1
NewVegasBounties.esp=1
NewVegasBountiesII.esp=1
wsexInnuendoAnims.esp=1
wsexInnuendoNPCs.esp=1
Animated Prostitution.esp=1
RobCo Certified Friendly Hit Fixer.esp=1
SunnyCompanion.esp=1
Russell.esp=1
TheInheritance.esp=1
MAC.esp=1
Action for Men NV.esp=1
Radio Free Wasteland.esp=1
Machienzo-RadioNewVegasFixv11.esp=1
Flight of the ValkED-E.esp=1
NVBabyDeathclawCommander.esp=1
CONELRAD 640-1240.esp=1
enclaveradio.esp=1
RPJW - Vesper Casino Radio.esp=1
X-1_Tales_of_Wonder!.esp=1
Radio Free Christmas.esp=1
Project Nevada - Cyberware Additions.esp=1
Project Nevada - Rebalance Complete.esp=1
Project Nevada - All DLC.esp=1
The Mod Configuration Menu.esp=1
MMUE-CP-PNCore.esp=1
MMUE-CP-PNRebalance.esp=1
MMUE-CP-PNEquipment.esp=1
MMUE-CP-PNALLDLC.esp=1
Mission Mojave - Ultimate Edition Plus.esp=1
NVRefugee Outfits.esp=1
Type3 Leather Armors.esp=1
Wasteland Defense.esp=1
bzArmour.esp=1
bzBodySuits.esp=1
The Lucky 38 Empire.esp=1
chuck merge 1.esp=1

 

I would flat out love to be able to export something from fnvedit for you to view, but I'm clueless as to how to do it.

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  • 1 month later...

I am having the same issue. It is the bunker door which is missing for me. I am trying to solve it so I will post what I find out. I am thinking that Action for Men NV might be the culprit. It was the only mod I had added when I started having the missing doors. It seems to be altering the references to the bunker doors and some of the metal doors when I check in FNVedit.

 

I'm working on it, so I'll post if I find a solution or cause. I don't use any of the other mods you listed except Project Nevada, and that is not the problem mod.

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It is Action For Men NV causing the missing doors. You will have to delete everything related to the mod and start a new game or go back in your old saves to a point before you installed the mod. It leaves dirty edits and misplaced door references all over the game files. I just lost about 30 hours of a new game I started.

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