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My rig & mod collection. stable as far as i know.


zuluthedrew

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amd fx 8120 clocked at 3.89 ghz

16gb corsair vengeance ram

asus radeon 7850 1000mhz core clock 1200mhz memory clock

windows 7 64-bit


real vision enb 2.5 performance


SKSE 0.1.7.0

plugins:

FirstPersonPlugin.dll

MemoryBlocksLog.dll Version

SafetyLoad.dll Checksum

nioverride.dll Checksum

rmm_plugin.dll Checksum

tkplugin.dll Checksum


BOSS log:


  • Skyrim.esm Active Checksum: C665FD56
  • Update.esm Active Checksum: E5B67BDA
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • Contains dirty edits: 92 ITM, 3 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

  • Unofficial Skyrim Patch.esp Active Checksum: 29D2C7DF
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

  • Dawnguard.esm Active Checksum: BD72CCF3
    • Contains dirty edits: 619 ITM, 82 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

  • Unofficial Dawnguard Patch.esp Active Checksum: FF134167
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

  • HearthFires.esm Active Checksum: AF82CE6A
    • Contains dirty edits: 184 ITM, 11 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

  • Unofficial Hearthfire Patch.esp Active Checksum: F913F25E
  • Dragonborn.esm Active Checksum: A9F83BFF
    • Contains dirty edits: 61 ITM, 8 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

  • Unofficial Dragonborn Patch.esp Active Checksum: DA46F3C8
    • Bash Tag suggestion(s): {{BASH: Delev}}

  • Falskaar.esm Active Checksum: 809ED26C
  • Wyrmstooth.esp Active Checksum: 6629BE21
  • ClimatesOfTamriel.esm Active Checksum: 918881A7
  • Lanterns Of Skyrim - All In One - Main.esm Active Checksum: AC4A653A
  • SPIKE.esm Active Checksum: 418D8B2F
  • HighResTexturePack01.esp Active Checksum: D596F02A
  • HighResTexturePack02.esp Active Checksum: D596F02A
  • HighResTexturePack03.esp Active Checksum: D596F02A
  • Unofficial High Resolution Patch.esp Active Checksum: 2E748BB5
  • Morning Fogs.esp Active Checksum: FD718044
  • SplashofRain.esp Active Checksum: 363772B6
  • AOS.esp Active Checksum: D88AFE72

  • AOS_DGDB Patch.esp Active Checksum: C87883FF
  • ClimatesOfTamriel-Sound.esp Active Checksum: 75A1B6EA
  • mintylightningmod.esp Active Checksum: 83F77041
  • MintyLightningMod_COT_Patch.esp Active Checksum: F513130
  • Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-4.esp Active Checksum: 3C303692
    • Note: Use only one Lanterns Of Skyrim - All In One esp.

  • Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.esp Active Checksum: FFD79A5D
    • Note: Use only one Lanterns Of Skyrim - All In One esp.

  • Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp Active Checksum: 3193048B
    • Note: Use only one Lanterns Of Skyrim - All In One esp.

  • Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp Active Checksum: 5A46A139
    • Note: Use only one Lanterns Of Skyrim - All In One esp.

  • Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp Active Checksum: 53DEC92A
    • Note: Use only one Lanterns Of Skyrim - All In One esp.

  • UnlimitedBookshelves.esp Active Checksum: 99D0445E
    • Contains dirty edits: 36 ITM, 59 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

  • Moss Rocks.esp Active Checksum: 40AB761A
  • Moss Rocks_DB.esp Active Checksum: 367B849A
  • Point The Way.esp Active Checksum: F372CBC2
  • Real Clouds.esp Active Checksum: E3A80548
    • Contains dirty edits: 42 ITM, 1 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

  • Skyrim Flora Overhaul.esp Active Checksum: 9462ED76
  • WetandCold.esp Active Checksum: E034A81F
  • WetandCold - Ashes.esp Active Checksum: 8C003085
  • Footprints.esp Active Checksum: BFAF15E8
  • Footprints - Ash.esp Active Checksum: D3E16A61
  • RaceMenu.esp Active Checksum: 2765B7D0
  • RaceMenuPlugin.esp Active Checksum: 8A8A009F
    • Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.

  • SkyUI.esp Active Checksum: 9330CAF7
  • iHUD.esp Active Checksum: 6633B25E
  • TKDodge.esp Active Checksum: 7627B571
  • Cloaks.esp Active Checksum: D8F94C02
    • Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

  • Cloaks - Dawnguard.esp Active Checksum: 56988D38
  • Daedric Dawnbreaker.esp Active Checksum: 95AB0C1F
  • EK_RingLimiter.esp Active Checksum: 4E44A8B5
  • Hothtrooper44_ArmorCompilation.esp Active Checksum: D9079EEB
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

  • Immersive Weapons.esp Active Checksum: E41D31D
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

  • Unique Uniques.esp Active Checksum: 75D21449
  • DeadlyDragons.esp Active Checksum: 295EE682
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

  • Black Books Begone.esp Active Checksum: F815382D
  • Riften Small.esp Active Checksum: 3A1086DE
  • Run For Your Lives.esp Active Checksum: 1931B1F5
  • When Vampires Attack.esp Active Checksum: 4743D674
  • SBT Smal3.esp Active Checksum: 4452332D
  • SBT Smal2.esp Active Checksum: C3F3DDC2
  • SBT Smal1.esp Active Checksum: 29705580
  • Undeath.esp Active Checksum: 13173CB1
  • Book Covers Skyrim.esp Active Checksum: FC89B3A5
  • Guard Dialogue Overhaul.esp Active Checksum: BD421FB8
    • Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.

  • Headtracking.esp Active Checksum: 2856EB9F
  • HoodsAndCirclets.esp Checksum: 4A26C757
  • ImmersiveFP.esp Active Checksum: 32393839
  • IslandFastTravel.esp Active Checksum: C26390C9
  • SFO - Expanded Diversity.esp Active Checksum: 21631A9B
    • Note: Uninstall old version of Skyrim Flora Overhaul if using SFO - Expanded Diversity.esp

  • SkyTEST-RealisticAnimals&Predators.esp Active Checksum: 8C405F08
  • dD - Enhanced Blood Main.esp Active Checksum: 7AFD4E3E
  • dD-Dragonborn-Dawnguard-EBT Patch.esp Active Checksum: FE5C3763
  • AOS_EBT Patch.esp Active Checksum: C451EC51
  • truedaedricartifacts.esp Active Checksum: AA58EEAF
  • Realistic Lighting Overhaul - Dungeons.esp Active Checksum: 420E3ABA
  • Realistic Lighting Overhaul - Dawnguard Interiors.esp Active Checksum: A188A269
  • Realistic Lighting Overhaul - Major City Exteriors.esp Active Checksum: F1CD324B
  • Realistic Lighting Overhaul - Major City Interiors.esp Active Checksum: BDBD40DB
  • Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active Checksum: 984EE262
  • Realistic Lighting Overhaul - Weathers.esp Active Checksum: A94C4302
  • RLO - Major City Exteriors - No Guard Torches.esp Active Checksum: 3B83F5EA
  • ClimatesOfTamriel-Dawnguard-Patch.esp Active Checksum: 9D7312A5
  • ClimatesOfTamriel-Dragonborn-Patch.esp Active Checksum: 9FFF2A85
  • AOS_COT Patch.esp Active Checksum: 6BF8A9AC
  • AOS_COT-DG Patch.esp Active Checksum: 5688453E
  • ClimatesOfTamriel Falskaar.esp Active Checksum: BC49B01D
  • BFSEffects.esp Active Checksum: ACF3CA6F
  • DeadlySpellImpacts.esp Active Checksum: 455C0C6A
  • AOS_DSI Patch.esp Active Checksum: 2B8F2CD3
  • Dual Wield Parrying_SKSE.esp Active Checksum: 6C0E1257
    • Note: Use only one Dual Wield Parrying*.esp.

  • The Dance of Death - Ultimate Edition.esp Active Checksum: 21A635C6
    • Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

  • Height Adjusted Races with True Giants.esp Active Checksum: F9184B91
    • Note: Use only one Height Adjusted Races*.esp.

  • dD - Realistic Ragdoll Force - Realistic.esp Active Checksum: 910FBBF3
    • Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.

  • WATER.esp Active Checksum: F3AFB9C5
  • WATER Plants.esp Active Checksum: E45D9321
  • WATER DG.esp Active Checksum: 17150A89
  • WATER DB Waves.esp Active Checksum: 528188BD
  • WATER Falskaar.esp Active Checksum: D07811E9
  • AOS_WetandCold Patch.esp Active Checksum: 1C56AC76
  • AOS_CTD_Fix.esp Active Checksum: 5DEC311F


unrecognized


  • SkyFalls + SkyMills + DG + DB + FS + WT.esp Active Checksum: 8BCEB64E
  • SkyFalls DB + FS Small Waterfalls.esp Active Checksum: B6AACC7F
  • Hothtrooper44_Armor_Ecksstra.esp Active Checksum: 9229A0B4
  • Realistic Lighting Overhaul - Dawnguard Weathers.esp Active Checksum: 6933C020
  • Equipping Overhaul.esp Active Checksum: A2313F69


plus bash patch

then realistic weapon positions


animations:

enhanced animations

immersive animations

xp32 animations

yy animations

^mixed animation selection.


then fnis


then play. appears stable as far as i know. i see a lot of this in papyrus scripts

Unable to bind script CrossbowPlacement to Item 1 in container


and logs from wet and cold. I believe the above papyrus error is also from wet and cold.


here is an image of my mod organizer priority list



if anyone wants to suggest other mods or to hopefully take inspiration from this set or whatever. just felt like sharing.



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Ya know. I'm kind of nervous to clean them, because I've done that in the past and it has caused problems. I know it could have well been a mistake on my part that caused them, but it has performed through my stress test well. I visit all of the holds, let scripts run for about 5 minutes. go to windhelm docks. spawn 100+ guards. speed mult 500 and tgm and dash across the map. not even having problem loading grids as it is set up. that doesn't mean that something isn't broken. i'm just assuming it isn't. Thanks for the advice. I'm going to wait on doing that until I find something broken because of it.

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1) there are no ill effects to cleaning, as long as it is done properly and you do not repeat clean.UDR records can cause CTDs (although the chance a mod would reference a deleted reference in the DLC and update esm's are extremely unlikely to nil. UDR records in mods, on the other hand, must always be cleaned without exceptions).

 

2) you need a Bashed Patch (you said you use one but I don't see it in the BOSS log).

 

3) what do you normally do with the plugins not recognized by BOSS?

Edited by ripple
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No, you need to figure out what to do with the unrecognized plugin first, before you (re)build your Bashed Patch, which is why I am asking what you normally do with them. I infer from your response that you simply allow them to load at the end of your load order, and let them override any conflicting plugins in your load order. This is obviously not a good idea.

 

First, download the 'BOSS Userlist Manager.' Add a custom rule for

Hothtrooper44_Armor_Ecksstra.esp

and have it loaded immediately before

Hothtrooper44_ArmorCompilation.esp

until the BOSS database is updated to reflect the new IA v7 plugin.

 

For the other unrecognized plugins, you should check them out in TES5Edit. Load all of your plugins, and compare their records. See if there are any conflicting records between the unrecognized plugins and the other plugins in your load order. If there are no conflicting records, then the unrecognized plugin can be loaded any where in the load order above your dynamically generated compatibility patches (e.g. Bashed Patch). If there are conflicts, then you need to decided, based on the nature of the conflict, which mod should override which (conflicting records of plugins loaded later will override conflicting records of plugins loaded earlier in the load order).

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  • 3 weeks later...

Thanks for the suggestions. I've since discovered a few mistakes I made. Thanks ripple and bluegenre for the suggestions. I took your advice, and cleaned the master files, and rearranged several of the unrecognized plugins according to the information I could find. For anyone checking out the post, the above list is mostly stable, but I would recommend taking the advice given by these two.

 

skyfalls and skymills both esps behind the unofficial high resolution esps

 

hothtrooper ecksstra before hothtrooper armor compilation esp

 

and RLO dawnguard weathers behind RLO Dawnguard Interiors

 

Equipping Overhaul, I leave at the end. I'm not sure where it belongs.

Also, with the 4.25 alpha of EO and Realistic weapon positions combined there are several bugs like one handed swords showing up on the back and more that make them incompatible. If using the alpha, I recommend not using RWP. The crossbow placement papyrus errors are from RWP.

Edited by zuluthedrew
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