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two question concerning a custom bandana


Andersh

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Hi,

 

I created this bandana:

 

http://img204.imageshack.us/img204/4544/screenshot160.jpg

 

Is it possibly that the mesh is rendered from both sides, without duplicating the mesh and flipping the normals?

 

To which part should I assign the bandana as a biped object: choker, mask or both?

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You should assign it to a mask. But what do you mean by "render it from both sides?" and "flipping normals?"

 

Rendering, like your character model is done in a 3 dimensional plane, unless you meant that only one side was showing.

 

And flipping normals is impossible if you UV mapped your bandanna model correctly.

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