thyrfin Posted July 25, 2009 Share Posted July 25, 2009 Title says, when I try to cast a spell, let's say Heal Minor Wounds, Oblivion crashes and sometimes locks my computer, so I have to restart. I have well MUCH mods, so I think it's one of them, though I haven't found the one causing this. Heres the modlist of pain: Oblivion.esmOscuro's_Oblivion_Overhaul.esmBetter Cities Resources.esmToaster Says Share v3.esmHorseCombatMaster.esmLattamerv3.esmHrmnsOblivionScriptOptimizationv1.0.espUnofficial Oblivion Patch.espDLCShiveringIsles.espBetter Cities .espNatural_Weather_by_Max_Tael.espNatural_Weather_HDR_by_Max_Tael.espNatural_Habitat_by_Max_Tael.espNatural_Water_by_Max_Tael.espFootstep Sound Fix.espAll normal clothes buyable.espChaseCameraMod.espLock Bash v99.9.espLiving Economy.espLiving Economy - SI.espLiving Economy - Items.espCutthroat Merchants.espHouseMapMarkersOnlyBought.espOblivion Gate Map Marker Remover.espDLCHorseArmor.espDLCOrrery.espDLCVileLair.espDLCMehrunesRazor.espMaleBodyReplacerV4.espCaine's Outfit.espCapesandCloaks.espGC Gowns.espSomeRobes.espvermillionandsilverthorn.espSS-GenderIndependentClothing v1.0.espOscuro's_Oblivion_Overhaul.espOCC-OOO-Patch.espOOO-DLT_Remover.espOOO-Armor_Perks_WearRate_Repair.espOOO-DaedraLord_Quests.espOOO-DLT_Immersion.espOOO-Magic_Game_Settings.espOOO-Potions.espOOO-Container_Trap_Instant_Effects.espDLCBattlehornCastle.espDLCFrostcrag.espxuldarkforest.espxulStendarrValley.espxulTheHeath.espXulEntiusGorge.espxulFallenleafEverglade.espxulColovianHighlands_EV.espxulChorrolHinterland.espxulBeachesOfCyrodiilLostCoast.espxulBravilBarrowfields.espxulLushWoodlands.espxulAncientYews.espxulAncientRedwoods.espxulCloudtopMountains.espxulArriusCreek.espxulPatch_AY_AC.espxulRollingHills_EV.espxulPantherRiver.espxulRiverEthe.espxulBrenaRiverRavine.espxulImperialIsle.espBetter Cities Full.espBetter Cities - Full City Defences.espBetter Cities - Unique Landscape Barrowfields.espBetter Cities - Unique Landscape Chorrol Hinterland.espBetter Cities - No LEYAWIIN Flooding.espBetter Cities Full Patch.espBetter Imperial City Patch.espNatural_Vegetation_by_Max_Tael.espHarvest [Flora].espHarvest [Flora] - Shivering Isles.espHarvest [Flora] - DLCVileLair.espHarvest [Flora] - DLCFrostcrag.espQuest Award Leveller.espQuest Award Leveller - Vile Lair.espQuest Award Leveller - Mehrunes Razor.espMidasSpells.espMidas OscuroGems.espMidas Reduced Costs Half.espMidas Betterholy.espFrostcragMidasLab.espSupremeMagicka.espSM_ShiveringIsles.espSM_DLCSpellTome.espSM_OOO.espSM_AbsorbRestoration.espSM_EnableCharmChameleon.espSM_EnableRestoreEnchanting.espSM_NoPoisonLevitationEffects.espSM_EnchantStaff.espSM_VanillaSpells.espSM_UnlockSpells.espSM_NoSpellLights.espSM_Scrolls.espSM_SigilStone.espMidas SMHolyHeal.espMidas SMPoison.espRenGuardOverhaul.espRenGuardOverhaulShiveringIsles.espSuddenViolence_CombatMoves.espSuddenViolence_Push.espSuddenViolence_Sprint.espSuddenViolence_ElementalSpells.espDeadly Reflex 5 - Timed Block with no damage or durability changes.espDeadlyReflex 5 - Combat Moves.espSM_DeadlyReflex.espMayu's Animation Overhaul.espEyelashesVannilaRaces.esptkHairPack01.espCuteElf11.esp_Ren_BeautyPack_full.espBeautiful People.espMGothic Breton Race.espBeautiful PeopleV22 - MaleReplacerV4.espKT_CustomRaceFix.espToaster Says Share Faction Recruitment.espBetter Imperial City.espStreamline 3.1.espHTHAdvanced - Sinkpoint.espWhiteGlassWeapons.espGloves.espWhiteGlassArmor.espMerchants Buy Stolen Goods.espRealistic Values.espOss133FrameRateOptimizer.espattack and hide medium v2.0.esp1.5xdamage_velocity.espRock Remover - Shore.espbab_bp_25_le_Mystic Night Elf.espLevelled Spell Names.espHelmet Toggle.espAsharasCharactersAsNPCs.espCompleteMagePack.espConjurersRobe.espAsianElves.espHTHAdvanced - Normal.espxulBlackwoodForest.espElsweyrAnequina.esp I'm tying to fix this up myself, but help is very appreciated. :) Link to comment Share on other sites More sharing options...
dezdimona Posted July 25, 2009 Share Posted July 25, 2009 General Load-Order GuidelinesHere are the guidelines that I adhere to, personally. ~ Unofficial Oblivon Patch should always be first on the list. The fixes are great, but most aren't essential, so if a mod overwrites them its not a big deal, and the fixes have the potential for screwing up other mods if loaded later. ~ Offical Content (DLC's) should be loaded last, until you complete all quests associated with them (that includes buying all furniture for the houses and whatnot). Once they're complete, they can be safely moved up in the list. This is especially important for Knights of the Nine, which will have some fairly major problems unless loaded last (unless you get the UOP for KotN) ~ Major overhaul mods (OOO, Frans, MMM) should be loaded near the end. That gives you the most complete experience with any of those particular mods. It also lets you carefully choose which other mods to load afterwards... only move mods that you know will conflict and that you want the changes from. For example, I have Improved Soul Gems below OOO because I know that OOO changes the icons of some of the SG's, and ISG needs to be below to show through. Some people will recommend putting larger mods first, but personally I disagree. There are a number of mods out there that make minor tweaks, and loading after a large mod will end up completely overwriting a chunk from one of the bigger mods because of the way conflicts work in Oblivion (even one minor change will take precedence over the entire record... for example, simply tweaking the speed of a weapon can cause every stat of that weapon to be retained to vanilla levels if loaded later). So basically, it stacks up like this... Oblivion.esmUnofficial Oblivion Patch<Minor Mods / DLC's (Post-Completion)><Major Overhaul Mod/Mods><Mods that specifically conflict with overhauls and need to take precedence><DLC's (Pre-Completion)>Note: If using Mayu's Overhaul Mod. I recommend loading it after OOO or MMM Expanded Load-Order Guidelinesby dev_akm I would extend this to include: Oblivion.esmUnofficial Oblivion Patch<Weather/Environment/Sound Mods><Minor Mods/New Items/Houses/DLC's (Post-Completion)><Major Overhaul Mods><Mods that specifically conflict with overhauls and need to take precedence><DLC's (Pre-Completion)><Quests><Compatibility Patches/UOMP/Merged Leveled Lists> And a special-case warning for Knights.esp (Knights of the Nine) -- you may not be able to move it earlier than some other mods (some people have had problems after moving it before OOO, for example). That's basically the structure I use and I have 140+ mods working well together. Another way of describing this (posted by DMan77):....Oblivionunoffical patchDeeper realism mods that add sights and soundsadded content like weapons/itemsgameplay changes, like 'must eat and sleep'The OOO typethe 'new begining' type mod................................................................................................... Link to comment Share on other sites More sharing options...
thyrfin Posted July 25, 2009 Author Share Posted July 25, 2009 I was using BOSS program, it should move the mods to correct order. Well after I looked your advice, I deleted the program and changed the order. Now they are fixed, but the bug still happens. Also it crashes if I unsheath my weapon, so it might be somekind of animation error. More help is needed. Link to comment Share on other sites More sharing options...
thyrfin Posted July 28, 2009 Author Share Posted July 28, 2009 I really need help with this... Link to comment Share on other sites More sharing options...
Mortanius1 Posted August 7, 2009 Share Posted August 7, 2009 I'm having this same problem too!When I use Heal Minor Wounds my game Freezes... the music continues playing, but I can only close the game by Ctrl-Alt-Del. My mods list is ahead:Active Mod Files (taken from Wyre Bash) • 00 Oblivion.esm • 01 Francesco's Leveled Creatures-Items Mod.esm • 02 Francesco's Optional New Items Add-On.esm • 03 Francesco's Optional New Creatures Add-On.esm • 04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] • 05 Mart's Monster Mod.esm [Version 3.7b1] • 06 FCOM_Convergence.esm [Version 0.9.9a7] • 07 HorseCombatMaster.esm • 08 DLCShiveringIsles.esp • 09 Unofficial Shivering Isles Patch.esp [Version 1.4.0] • 0A Francesco's Optional Chance of Stronger Bosses.esp • 0B Francesco's Optional Chance of Stronger Enemies.esp • 0C Francesco's Optional Chance of More Enemies.esp • 0D Francesco's Optional Leveled Guards.esp • 0E FCOM_Francescos.esp [Version 0.9.9] • 0F FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] • 10 FCOM_FrancescosNamedBosses.esp [Version 0.9.9] • 11 LoadingScreens.esp • 12 LoadingScreensAddOn.esp • 13 oc_darker_nights.esp • 14 Natural_Weather_by_Max_Tael.esp • 15 Natural_Habitat_by_Max_Tael.esp • 16 Enhanced Water v2.0 HD.esp • 17 Louder Nirnroot Sound.esp • 18 AmbientTownSounds.esp • 19 IlluminationWithin.esp • 1A IWR - Windows Lights Shutters - Optimised.esp • 1B Akatosh Mount By Saiden Storm.esp • 1C VA_BetterGold.esp • 1D Living Economy.esp • 1E Living Economy - Items.esp • 1F Cutthroat Merchants.esp • 20 Nicoroshi Creations DW heavy.esp • 21 RustyItems.esp • 22 ExnemRuneskulls.esp • 23 FCOM_ExnemRuneskulls.esp [Version 0.9.9] • 24 Bob's Armory Oblivion.esp • 25 FCOM_BobsArmory.esp [Version 0.9.9] • 26 Oblivion WarCry EV.esp • 27 FCOM_WarCry.esp [Version 0.9.9] • 28 Oscuro's_Oblivion_Overhaul.esp [Version 1.34] • 29 OOO-Water_Weeds.esp [Version 1.33] • 2A FCOM_Convergence.esp [Version 0.9.9] • 2B FCOM_RealSwords.esp [Version 0.9.9] • 2C Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b1] • 2D Mart's Monster Mod - Extra Wounding.esp [Version 3.7b1] • 2E Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b1] • 2F Mart's Monster Mod - Vindasel.esp [Version 3.7b1] • 30 Mart's Monster Mod - Foxes.esp [Version 3.7b1] • 31 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b1] • 32 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b1] • 33 Mart's Monster Mod - Farm Animals.esp [Version 3.7b1] • 34 Mart's Monster Mod - Shivering Isles.esp [Version 0.18] • 35 OOO-WaterFish.esp [Version 1.34] • 36 SkyCastle.esp • 37 TheForgottenShields.esp • 38 WeaponsOfTheNine.esp [Version 2.2] • 39 The Lost Spires.esp • 3A Lost Paladins of the Divines.esp • 3B Mart's Monster Mod - City Defences.esp [Version 3.7b1] • 3C xuldarkforest.esp • 3D xulStendarrValley.esp [Version 1.2.1] • 3E xulTheHeath.esp • 3F XulEntiusGorge.esp • 40 xulFallenleafEverglade.esp • 41 xulColovianHighlands_EV.esp • 42 xulChorrolHinterland.esp [Version 1.2.2] • 43 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.2] • 44 xulBravilBarrowfields.esp [Version 1.3.1] • 45 xulLushWoodlands.esp • 46 xulAncientYews.esp [Version 1.4.1] • 47 xulAncientRedwoods.esp • 48 xulCloudtopMountains.esp [Version 1.0.1] • 49 xulArriusCreek.esp [Version 1.1.2] • 4A xulPatch_AY_AC.esp [Version 1.1] • 4B xulRollingHills_EV_withoutWheat.esp [Version 1.3.2] • 4C xulRollingHills_EV.esp [Version 1.3.2] • 4D xulPantherRiver.esp • 4E xulRiverEthe.esp [Version 1.0.1] • 4F xulBrenaRiverRavine.esp [Version 1.0.2] • 50 xulImperialIsle.esp [Version 1.6.2] • 51 xulBlackwoodForest.esp • 52 Natural_Vegetation_by_Max_Tael.esp • 53 Harvest [Flora].esp [Version 3.0.0] • 54 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] • 55 Cliff_BetterLetters.esp [Version 1.1] • 56 Kyoma's Journal Mod.esp [Version 3.2.0] • 57 vendorchest-fix Shivering Isles.esp • 58 DirenniAlchemyApparatus.esp • 59 RenGuardOverhaul.esp • 5A RenGuardOverhaulShiveringIsles.esp • 5B Enhanced Grabbing.esp [Version 0.4] • 5C Deadly Reflex 5 - Timed Block with no damage or durability changes.esp • 5D DeadlyReflex 5 - Combat Moves.esp • 5E Seph's new animations.esp • 5F actors_in_charge.esp • 60 ActorsInMadness.esp • 61 Real Lava 1.3.esp • 62 Visual Enchantments v1.0.esp • 63 Mart's Monster Mod - Resized Races.esp [Version 3.7b1] • 64 Bald_Hairstyle.esp I use the following utilities: BOSS, Wyre Bash, OBMM, OBSE 17 and Pluggy, Windom Earle's Oblivion Crash Prevention System for OBSE, FastExit, ObStutterRemover. That the forum says correct some general bugs. What more can I do? Link to comment Share on other sites More sharing options...
thyrfin Posted August 7, 2009 Author Share Posted August 7, 2009 So I'm not alone with this problem. I can't even reinstall because my friend has the original disc. (Yeah I play with crack, so what?) And I think that wouldn't even help. Link to comment Share on other sites More sharing options...
buddah Posted August 7, 2009 Share Posted August 7, 2009 Well take you problems elsewhere, since you are an admitted pirate the door is that a way. No discussion of piracy or pirate problem are allowed on this family of sites. Pay for the game and eliminate most of your problems, play with a crack and you have nothing to complain about on this site. Bye now Buddah Link to comment Share on other sites More sharing options...
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