irswat Posted February 13, 2014 Share Posted February 13, 2014 I am trying to edit vivantos' MeleeHotkey mod so that it is compatible with a large number of third party mods. This is my first time modding anything for this game so please bear with me.The MeleeHotkey.esm has only FalloutNV.esm as master, yet it is compatible with all of the DLC as well as Project Nevada's. I am trying to add "Huge Fire Axe" to the FormID list of compatible weapons, yet it will not let me do this without making MoModWE.esp master.My question is how do I add the Form ID of weapons from other mods to the FormID List of compatible weapons in this mod without making the other mod a master? It seems the author did it for all the melee weapons from the other DLC, as well as PN, but I can't.Help!Thanks!<3 Link to comment Share on other sites More sharing options...
luthienanarion Posted February 15, 2014 Share Posted February 15, 2014 That's done using the BuildRef function from NVSE. Link to comment Share on other sites More sharing options...
irswat Posted February 15, 2014 Author Share Posted February 15, 2014 thank you! I figured it out! Link to comment Share on other sites More sharing options...
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