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New sound for a gun


boblehero

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How to make my new sound to show up in my list of sound, i dumped it into Fx/wpn but i cant find anywhere in the sound list.

 

I use windows XP, the sound is in 16 bits, .wav file.

 

:thanks:

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Nice

 

 

 

What I does...

 

 

 

 

I be in GECk making the weapon an say "OH NOES"

 

because it's time to pick the sound, an I don't have a sound for it yet.

 

 

So I minimize geck, copy a 10mmpistol_2D

 

Name it like the custom weapon, drop it in the FX somewhere

You can even have 25 or more sounds in one fire file

 

Anyway, after the sound .wav gets dumpped in the fx weapon folder

 

In geck I think you go to the misc which is where the sound is at

 

 

then you just double click a similar weapon (important part)

 

first thing you change the name so it will create a new form

 

then make it point to the new sound you dropped in the fx weapon folder

 

that puts it on the list, in fact all the sounds in the misc\sound part of geck is the list

 

 

So you should either name it to show up at the top or name it an remember where it will show up

in the WPN sounds.

 

 

Anyway after you get the sound created in GECk an it's on the list you go back to the weapon an pick it

an save it.

 

Later on you can change the sound by just renameing the sound you really want an drag an drop it

making it replace it.

 

Something like that

 

 

 

You can right click a .wav an propertys, then select the details parts to learn the tech part of it

how many channels or the sample rate an such

 

 

2D is the sound we hear when we shoot

3D si the sound we hear when someone shoots at us

 

 

So depending on the weapon you made, most times you don't even need a 3D sound.

 

But you'll run into mods that they got the 2D an 3D sounds mixed up

 

where you have a npc's that's 50 feet away shooting at you an it sounds like

 

it's point blank. You can switch out the file or fix it in GECk

 

Also the converters like Wavepad sound editor, allows you to convert 2D to 3D or

 

convert low sample rates to 44kHz or whatever.

 

 

There's a few mods that deal with just sound, so there's a lot of stuff to work with out there.

 

Recently I used DJ software to change the pitch an add a flanger effect which chopped up

 

a gun sound an made it sound more mean.

 

 

I wouldn't try fixing all of it at the same time.

 

There's just too much.

 

Just fix them one at a time when You notice them you know. it's more easy

 

 

Something else I'll create a save point to test weapon sounds

 

drag an drop an replace a sound, go in an test an repeat it over an over.

 

You can even create shortcuts on the desktop to get to the area you're testing

 

like shortcut to 10mmpistol\fire

 

 

Also It will save you some work if you learn to click the original file in order to rename it

and with the text all blue copy that then paste it into the file you're going to replace it with

you know rather than type that mindless poop out each time

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