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Cracks between the walls


elbrop

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I'm working on my first mod (a simple Vault, mainly to learn the basics) and one annoying problem I've found is that sometimes two sections that slot together still leave a small visible crack through which you can see the void. Any suggestions on how I can fix this? (I suspect I'm missing something basic so sorry if this is a real noob problem)

 

http://img21.imageshack.us/img21/8881/wallcrack.jpg

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It's possible but my mouse controls aren't that sensitive (or too sensative) so if I use the free movement option rather than the snap-to-grid I find it almost impossible to get the two sections aligned perfectly. It also means every other section gets slightly our of whack, meaning I start having to adjust every piece, which is frankly a nightmare to contemplate.
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If you open an edit window for one of your room pieces you can adjust the position of it to extremely high precision, down to 4 decimal places. You have X. Y. and Z coordinates for both position and rotation.

 

Also, if you change your first key piece from Position coordinates like ( x = 2099.4111, y = 2030.7562, z = 6759.5210 ) a little bit, to something more like ( x = 2100.0000, y = 2030.0000, z = 6760.0000 ) then your snap to grid functions will have a much easier time aligning other pieces to it. Same thing goes for Rotation coordinates.

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The easiest way to "attach" these pieces would be to use the GECK's "Snap to reference" feature. This official YouTube tutorial explains how to use the feature -

 

Cipscis

 

Awesome! This did the trick perfectly thanks. In the end I had to realign every cell but it only took about 20min, and the changes were small enough that I didn't have to alter any clutter apart from some posters.

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