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Posted
  Sheralynn said:
Yeah I suspected something like that. Too bad.

 

I did found this on tweakguides

 

  Quote
bUseRefractionShader=1 - This setting controls the shimmery/invisibility effect sometimes used in the game. Setting it to =0 can noticeably boost FPS in areas where this effect is used, such as around invisible characters (e.g. when using the Stealth Boy), or when firing weapons which give off a heat haze (e.g. missile explosions). However obviously this can also ruin realism and prevent appropriate special effects (Fallout.ini).

 

So setting it to =0 would have the desired effect on stealth armor but with some sacrifices in regard to other heat effects.

 

Will give it a try later. If its not to noticeable I might be able to life with it.

 

Thanks for your efforts anyway. :)

If you want, you can dynamically enable/disable that INI setting using FOSE and a script so that its not always off or on. I have no idea what this would do to stability, though, so it might warrant some investigation.

 

  neunen said:
if you use the "invisibility" command instead of "chameleon" it should have the effect without the visual

Does that really work? I tried swapping out the Chamelon effect with a new one that used Invisibility, instead, and it didn't seem to make any difference.

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