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Stealth without transparency effect


Sheralynn

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Yeah I suspected something like that. Too bad.

 

I did found this on tweakguides

 

bUseRefractionShader=1 - This setting controls the shimmery/invisibility effect sometimes used in the game. Setting it to =0 can noticeably boost FPS in areas where this effect is used, such as around invisible characters (e.g. when using the Stealth Boy), or when firing weapons which give off a heat haze (e.g. missile explosions). However obviously this can also ruin realism and prevent appropriate special effects (Fallout.ini).

 

So setting it to =0 would have the desired effect on stealth armor but with some sacrifices in regard to other heat effects.

 

Will give it a try later. If its not to noticeable I might be able to life with it.

 

Thanks for your efforts anyway. :)

If you want, you can dynamically enable/disable that INI setting using FOSE and a script so that its not always off or on. I have no idea what this would do to stability, though, so it might warrant some investigation.

 

if you use the "invisibility" command instead of "chameleon" it should have the effect without the visual

Does that really work? I tried swapping out the Chamelon effect with a new one that used Invisibility, instead, and it didn't seem to make any difference.

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