angelusnoir Posted August 3, 2009 Share Posted August 3, 2009 Hi, i got a problem with the armors i export from blender. In game they always invisible it's like theres no armor.Maybe i'm doing some thing wrong first i import into blender an armor from the game then i change some stuffand then y export it even when i check it at nifskope i can see the armor with it's changes, but then in game the armor is invisible. Please if some one can help me. Link to comment Share on other sites More sharing options...
maywire Posted August 4, 2009 Share Posted August 4, 2009 Firstly, are your versions of Nifskope and Blender Nif scripts up to date? If they are then this can be caused by any number of things, one of which being shader flags. Check in Nifskope the BSShaderPPLightingProperty block, in block details there should be "Shader type" and "Shader flags". Shader type should be default, but check a working piece of armour to see what flags you need. From memory it should be zp buffer test, sf_shadow map, sf_shadow frustrum, sf_empty and sf_unknown # where # is a number. I think it's meant to be umm... 31. Link to comment Share on other sites More sharing options...
angelusnoir Posted August 4, 2009 Author Share Posted August 4, 2009 Well just compared my armor with another one from the game and its all ok that means it has all the same "bsshaderpplightpropertys" than the original armor. Link to comment Share on other sites More sharing options...
neunen Posted August 5, 2009 Share Posted August 5, 2009 are you rerigging/skinning the armor after changing it? if you add or remove any verts youll have to do that, before it shows up in the game properly Link to comment Share on other sites More sharing options...
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