pugdoggsolid Posted August 3, 2009 Share Posted August 3, 2009 Who agrees that we should have a mod that allows you to become one of the Aliens from Mothership Zeta? Or at least have the captain Alien be our companion? Link to comment Share on other sites More sharing options...
sturryz Posted August 3, 2009 Share Posted August 3, 2009 Who agrees that we should have a mod that allows you to become one of the Aliens from Mothership Zeta? Or at least have the captain Alien be our companion? Having a wearable costume would be easier. Link to comment Share on other sites More sharing options...
pugdoggsolid Posted August 4, 2009 Author Share Posted August 4, 2009 I really don't see how that's going to work, but hey, prove me wrong. Link to comment Share on other sites More sharing options...
Krisis1451 Posted August 4, 2009 Share Posted August 4, 2009 Gee... That would mean your Mom cheated on your dad with E.T. XDI don't know if it would be possible, though at the least one could add them as a new foe in Marts Mutant Mod. :3 Link to comment Share on other sites More sharing options...
ZombieUK Posted August 4, 2009 Share Posted August 4, 2009 With the Alien Companion part: I been playing about with the Aliens by spawning a few and equiping them with Vanilla weps to see if they can use them and yup they can do except assault rifles... they firer them fine but only hold them as if firing a pistol and dont reload them. If some body does create a Alien Companion Mod, make sure that they are able to equip vanilla weps for people who wish for them to use them. Ah also they can use Single handed Mele weapons too. Dunno bout double handed such as the Super Sledge but will find out asap. here is a quick snapshop of one ofthose Aliens with personal shielding weilding a Shishkabab: http://i613.photobucket.com/albums/tt214/Zombie-UK/Alienshishkabab.jpg Oh I used the console commands: additem 434e 1 And equipitem 434e +clicking on the Alien in Console mode. Looks pretty damn cool dont ya think? Plus a hardy foe to defeat. Link to comment Share on other sites More sharing options...
pugdoggsolid Posted August 4, 2009 Author Share Posted August 4, 2009 With the Alien Companion part: I been playing about with the Aliens by spawning a few and equiping them with Vanilla weps to see if they can use them and yup they can do except assault rifles... they firer them fine but only hold them as if firing a pistol and dont reload them. If some body does create a Alien Companion Mod, make sure that they are able to equip vanilla weps for people who wish for them to use them. Ah also they can use Single handed Mele weapons too. Dunno bout double handed such as the Super Sledge but will find out asap. here is a quick snapshop of one ofthose Aliens with personal shielding weilding a Shishkabab: http://i613.photobucket.com/albums/tt214/Zombie-UK/Alienshishkabab.jpg Oh I used the console commands: additem 434e 1 And equipitem 434e +clicking on the Alien in Console mode. Looks pretty damn cool dont ya think? Plus a hardy foe to defeat. Jingwei's Shocksword would work as well. Link to comment Share on other sites More sharing options...
Tarinator Posted August 7, 2009 Share Posted August 7, 2009 After playing Mothership Zeta I have an urge to have that Alien Captain by my side to help destroy the evil eroded Grizzly Bears. This has got to happen. :thanks: Almost forgot...If this is made,the Alien needs to have the ability to actually enter and leave Zeta(unlike all other companions). Link to comment Share on other sites More sharing options...
pugdoggsolid Posted August 7, 2009 Author Share Posted August 7, 2009 After playing Mothership Zeta I have an urge to have that Alien Captain by my side to help destroy the evil eroded Grizzly Bears. This has got to happen. :thanks: Almost forgot...If this is made,the Alien needs to have the ability to actually enter and leave Zeta(unlike all other companions). Was the Captain any different than the generic alien when you fought him? Because I just used the Experimental MIRV on that part. [With God Mode on Of Course.] Link to comment Share on other sites More sharing options...
Tarinator Posted August 7, 2009 Share Posted August 7, 2009 After playing Mothership Zeta I have an urge to have that Alien Captain by my side to help destroy the evil eroded Grizzly Bears. This has got to happen. :thanks: Almost forgot...If this is made,the Alien needs to have the ability to actually enter and leave Zeta(unlike all other companions). Was the Captain any different than the generic alien when you fought him? Because I just used the Experimental MIRV on that part. [With God Mode on Of Course.] Well,besides a different costume and a better weapon,I believe he had slightly more health. I'm pretty sure but excuse me if i'm wrong. I just ran in with an alien blaster. Thought the MIRV would be just a bit suicidal in a place like that. :blink: Link to comment Share on other sites More sharing options...
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