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Mothership Zeta


Frodric

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So I've now completed Zeta and was fairly impressed with it.

 

Pro:

 

They made good use of the general alien abduction bit and its rather funny if you listen to the Holotapes. The graphics were good and the weapons design was good. The alien controls and shields had a nice gfx so no complaints there. There's a lot of material of use for mods in it. The storyline was pretty straight forward and about what you would expect. A companion or two make themselves useful but they do as well as background filler as anything.

 

Cons: Short, maybe 5 hours worth. At level 30 critters both deal damage and soak it up so it really eats ammo.

 

All in all I liked it but wish it was longer. However, like most of the DLC content complete this early and not much in the Main Quest will stand a chance against the tech here.

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It was a bit short, but considering the length of Operation: Anchorage I'd say it was a fun DLC. I got lost A LOT because those quest markers were deceiving and I'm retarded not to notice controls next to teleports and going "WTF?" when they said "Inactive" or some crap. :P I was sort of expecting Lincoln to show up with his rifle, but ah well.
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Can agree with the points that its a little short and that even with lvl 30 it can get hairy sometimes but i disagree with the point that it eats ammo, i only used weapons + ammo that i did find on the ship an ended up with a total of roundabout 25 fully repaired weapons (caps inc) and 2500+ shots for the alienrifle, i did like the abduction theme and the holotapes found were funny too.

 

 

Pro : Nice gfx, nice ending, nice reward at the end, spooky

 

Con : Short, really few new items, in my eyes theres a big logical contradiction.

 

 

All in all i wouldnt say that i really like this DLC nor that i dislike it its better than anchorage (not hard tho) but worse than Broken Steel, Pitt and Point Lookout.

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