kiskoller Posted February 18, 2014 Share Posted February 18, 2014 Wouldn't it be fun, if the game did not stop when you access a menu? It would solve so many problems with the game: No more digging trough your backpack for a health potion in a middle of an enemy swingNo more changing armors in combatChanging to long forgotten spellsRead a book in real timeFavorites Menu would be even more vital In another topic I found some info/code regarding this: bool Function IsInMenuMode() nativeif (!Utility.IsInMenuMode()) These two govern whether a menu freezes the game I belive. However since I haven't modded Skyrim at all, I can't tell where to implement the scripts for this. (Source Link: https://subversion.assembla.com/svn/skyrim-mod/Tools/skse_1_06_06/Data/Scripts/Source/Utility.psc) Link to comment Share on other sites More sharing options...
indipindi Posted February 18, 2014 Share Posted February 18, 2014 I would love to see this! especially real Time Lockpicking where you have to actually watch out for Guards and have to be fast ;) Link to comment Share on other sites More sharing options...
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