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Real Time UI


kiskoller

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Wouldn't it be fun, if the game did not stop when you access a menu?

 

It would solve so many problems with the game:

 

No more digging trough your backpack for a health potion in a middle of an enemy swing

No more changing armors in combat

Changing to long forgotten spells

Read a book in real time

Favorites Menu would be even more vital

 

In another topic I found some info/code regarding this:

 

bool Function IsInMenuMode() native

if (!Utility.IsInMenuMode())

These two govern whether a menu freezes the game I belive. However since I haven't modded Skyrim at all, I can't tell where to implement the scripts for this.

(Source Link: https://subversion.assembla.com/svn/skyrim-mod/Tools/skse_1_06_06/Data/Scripts/Source/Utility.psc)

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