Penois Posted August 6, 2009 Share Posted August 6, 2009 I've installed a brilliant mod called "Hilarity", it adds a collection of fun spells. Unlike most run-of-the-mill spell packs with "Damage 99999999 Health in 9999999 AoE", this pack of spells actually has some depth of thought to it, so I enjoy the mod very much. However the author did create the mod such that it modifies the DeathForceMax and DeathForceMin values to extremely high levels. This causes every kill to result in enemy bodies flying kilometres away, it is very annoying to have to plan your trajectory or risk losing loot due to this. How do I set the DeathForce values back to normal without disabling the Hilarity mod? I tried the console but can't seem to find the right command. I can use the CS if need be, but I am a bit of a klutz. Thanks. P.S. For those who have yet to try this excellent mod: Link Link to comment Share on other sites More sharing options...
Penois Posted August 7, 2009 Author Share Posted August 7, 2009 Nevermind, fixed it in the CS. For anyone else with this problem, open up the CS, open up the "Gameplay" tab, then go to "Settings" in the drop down menu, you can edit a host of useful parameters there. Link to comment Share on other sites More sharing options...
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