trippyhood Posted August 6, 2009 Share Posted August 6, 2009 Short version: How do I modify how often certain Items drop Via GECK or some other program? More Detail: Some extremely helpful Items drop too much in Fallout 3. I want to make them drop a lot less. For example stimpacks. Everyone I talk to has a bunch of these how would I make it to where stimpacks wouldnt spawn so much in containers like First-aid kits which are common and often carry 1-3 stims and a host of other helpful materials. I wish to nullify this to increase fallout difficulty: Average First aid kit 2 stimpacks 1 dirty or purified water2 different chems not only do I want less in all kits, I want some kits to be completely empty. How can this be done? (only reason I'm here is because Tutorials don't tell) Link to comment Share on other sites More sharing options...
mechine Posted August 9, 2009 Share Posted August 9, 2009 I think it's called loot lists, but all the lists are a major point of confliction across nexus mods. So I wouldn't ever mess with it. Why bother anyway You can look into XFO an FWE stuff that centers around making the wasteland harderor less stuff. there are also tons of mods that do what you are talking aboutbut are smaller than XFO or FWE an also conflict with stuff less I remember there was one that sounded like it basicly took the loot down to a almost nothing levelfrom the very start of the game in V 101 on to the end. Now that hard.But kind of silly if you ask me. Shoot man are you high, just because it's there doesn't mean you have to pick it up. Do this download MMM an use increasedspawns.esp, then load increasedincreasedspawns.esp right after that, also download nailed to death, ultraOlney, and use the FOOK toughter enemyson super hard settings, then call us back when you think you don't have enough ammo drops or stimpack drops. Lmao dog packs with 50 dogs in them, raiders 40 at one time, BOS battles with bullets flying around everywhereso bad the FPS drops. IncreasedIncreasedspawns, plus the increased plus the feral rampage 75 feral ghouls per spawn point You might could also do edits on mods with FO3edit or super GECK methods to get what you wanted in the listSounds like a nightmare to me, though. Link to comment Share on other sites More sharing options...
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