rubencobain Posted August 6, 2009 Share Posted August 6, 2009 Can someone help me sort out my load order pls. I have a lot of mods downloaded, so it's really confusing for me. If any of the mods make a collision, pls tell me, i don't expect to have all of these mods work together, if one doesn't then il pick one or other. Am only using the FOOK overhaul. Fallout3.esmCALIBR.esmFOOK.esmMart's Mutant Mod.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmSeducingWomen.esmEnhanced Weather - Rain and Snow.esmWeaponModKits.espWeaponModKits - OperationAnchorage.espWeaponModKits - FOOK.espWeaponModKits - ThePitt.espSomePoses.espTailor Maid Anchorage.espMart's Mutant Mod - FOOK.espUPP - Pack 1.espYearlingsGlasses.espFellout-Anchorage.espUPP - Pack 2.espPersonalVertibird.espSprint Mod.espsunglassescollection.espbzBodySuits.espbzArmour-non-nude.espFellout-BrokenSteel.espFellout-SOTD.espFellout-pipboylight.espFellout-Full.espbltc.espBLTC Immersion Patch.espBLTC No Visual Effects.espBLTC No Overdosing.espBLTC Less Addictions.espSeducedDLC03.espDriveableMotorCycle.espMiniHideout.espProject Beauty.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - Weather Sounds in Interiors.espEnhanced Weather - Radioactive Rain and Snow Plugin.espEnhanced Weather - Sneak Bonus during Storms.espRed Eye Mask & Goggles.esp3EFdrgplate.espTailor Maid Black Retex.espFOOK.espFOOK - Owned!.espFOOK - Free Play After MQ.espFOOK - Test Container.espFOOK - Reduced Armor Boni.espFOOK - Additional Power Armor Training.espFOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.espFOOK - Tougher Enemies.espFOOK - No Requirements for Miniguns, Gatlings, 20mm Flak.espMart's Mutant Mod.espMart's Mutant Mod - Increased Spawns.espMart's Mutant Mod - Increased Increased Spawns.espMart's Mutant Mod - Feral Ghoul Rampage.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - No Corpse Flies.espMart's Mutant Mod - No Ghoul Raise.espMart's Mutant Mod - No Geckos.espMart's Mutant Mod - No Wanamingos.espMart's Mutant Mod - No Floaters.espMart's Mutant Mod - No Skeleton Decay.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.esp Total active plugins: 74Total plugins: 79 I know it's alot and am sorry but pls, any type of help is deeply appreciated, thxs. Link to comment Share on other sites More sharing options...
trippyhood Posted August 6, 2009 Share Posted August 6, 2009 Relax! Your fine! If Your game is not crashing constantly or on start up, its really nothing to worry about. With that many mods and no serious problems, you may be getting some compatibility issues but they are most likely minor ones. However If you are getting constant crashes, Big glitches, and missing textures (big exclamation points) your mods are seriously conflicting with each other and you may need to uncheck every one and load them up one by one to find which one(s) is/are causing problems. I see you have Some popular mods. MMM and FOOK. Look at this: http://www.fallout3nexus.com/downloads/file.php?id=4968 It's called FOIP (Fallout interoperability program) It was made to make the really popular mods such as FWE, XFO, FOOK, and MMM compatible with each other. hope this helps. Helpful tip: Don't just blindly install every mod that you like. Read the compatibly (and directions) section of EVERY mod THOROUGHLY before you DL it to save you the heartache. :P :nuke: keep playing (and responsibly modding) Fallout! BTW: fellout should be loaded last or at least after any other mod that touches environment behavior. also try grouping similar mods unless the directions say not to. Link to comment Share on other sites More sharing options...
rubencobain Posted August 6, 2009 Author Share Posted August 6, 2009 hehe thxs. Yea I read the descriptions and if it mentions any compatibility problems. I used to play Oblivion and i put every possible mod in it. However. fallout 3 mods are a bit more complex and I just want to make sure the mods are gonna be in effect. That's if i don't crash first. What am really worried about is that I have the order wrong for some of the mods and that causes the mod to not even show up in the game(it happened in oblivion a least). Ive played fallout 3 vanilla and a year later i comeback and i see all of these wonderful mods so I don't wanna miss any of them ;).But Thxs though i really appreciate the feedback, I will test running the game for now. Link to comment Share on other sites More sharing options...
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